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Strange lighting bug

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Created 7 years ago
by Wolfplayer
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Location: ruMoscow
Date Registered: 21 March 2016
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Here is screenshot. This is happening with any light which is near the wall. It like splitting in half.
Suggestions?
BTW why some of my brushes are using lt.blue color on 2d view?

Last Edit: December 06, 2016, 02:13:32 pm by Wolfplayer
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Here is screenshot. This is happening with any light which is near the wall. It like splitting in half.
Suggestions?
BTW why some of my brushes are using lt.blue color on 2d view?
(Image removed from quote.)
(Image removed from quote.)
Your shadow map is activated in the lights? Because, if it is and you need, try using another model for the light.

 
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