Check the doorway itself. It can be too small for them.
7 years ago
UPDATE 1 IS OUT.
Map is out of BETA.
What's new:
-A LOT of map detailing
-Remade lights
-Buyable ending
-Music Easter Egg
-No perk limit
New Gameplay Video:
[youtube][url=https://www.youtube....
Map is out of BETA.
What's new:
-A LOT of map detailing
-Remade lights
-Buyable ending
-Music Easter Egg
-No perk limit
New Gameplay Video:
[youtube][url=https://www.youtube....
7 years ago
Looks nice so far! What sort of features are you planning on adding for the final release?
Thanks! Well, I am not planning to add much stuff, because I am working on the other big project. I w...
7 years ago
Classic Wolfenstein Enemy Territory (2003) map zombified for Black Ops III.
Just a small survival map, set in German WW2 fort in North Africa. No doors and zones.[/center...
Just a small survival map, set in German WW2 fort in North Africa. No doors and zones.[/center...
7 years ago
Here is screenshot. This is happening with any light which is near the wall. It like splitting in half.
Suggestions?
BTW why some of my brushes are using lt.blue color on 2d view?
[img width=770 height=433]http://i...
Suggestions?
BTW why some of my brushes are using lt.blue color on 2d view?
[img width=770 height=433]http://i...
7 years ago
I got the sound working, but it does not depends on trigger, it is just playing.
And simply connecting them with "W" key is doing nothing. Can anyone provide an example of simple sound, that activates by multiple_trigger (only once).
And simply connecting them with "W" key is doing nothing. Can anyone provide an example of simple sound, that activates by multiple_trigger (only once).
7 years ago