Dying right as I spawn in (before I am even able to move)

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Created 1401 days ago
by hiyaimcool
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I have no clue what is going on or why this is happening, but any help would be greatly appreciated.
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You probably don't have a start zone set up, there are tutorials on this site about how to properly set up zones.
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You probably don't have a start zone set up, there are tutorials on this site about how to properly set up zones.

I actually have multiple zones set up (about 5 or 6)
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But is your starting zone set up properly is the question. Make sure that whatever zone your player spawns are in is the same zone listed here inside your mapname.gsc:
	//Setup the levels Zombie Zone Volumes
level.zones = [];
level.zone_manager_init_func =&usermap_test_zone_init;
init_zones[0] = "start_zone";
level thread zm_zonemgr::manage_zones( init_zones );
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But is your starting zone set up properly is the question. Make sure that whatever zone your player spawns are in is the same zone listed here inside your mapname.gsc:
   //Setup the levels Zombie Zone Volumes
   level.zones = [];
   level.zone_manager_init_func =&usermap_test_zone_init;
   init_zones[0] = "start_zone";
   level thread zm_zonemgr::manage_zones( init_zones );
its got nothing to do with zones i dont have any zones in my map and it runs fine check that you dont have death triggers on the floor
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its got nothing to do with zones i dont have any zones in my map and it runs fine check that you dont have death triggers on the floor

None of those seem to be the problem at all
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its got nothing to do with zones i dont have any zones in my map and it runs fine check that you dont have death triggers on the floor

Okay lol, except that it's literally coded so that if you aren't in a player volume you die.
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Okay lol, except that it's literally coded so that if you aren't in a player volume you die.
i think im done here you code something like that and wonder why it dosnt work properly hmmmmm im done here
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I found the problem. I had 8 spawn points for some reason but it was only using the ones outside the map. I couldn't see them for some reason.

 

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