But is your starting zone set up properly is the question. Make sure that whatever zone your player spawns are in is the same zone listed here inside your mapname.gsc:
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//Setup the levels Zombie Zone Volumes level.zones = []; level.zone_manager_init_func =&usermap_test_zone_init; init_zones[0] = "start_zone"; level thread zm_zonemgr::manage_zones( init_zones );
But is your starting zone set up properly is the question. Make sure that whatever zone your player spawns are in is the same zone listed here inside your mapname.gsc:
Code Snippet
Plaintext
//Setup the levels Zombie Zone Volumes level.zones = []; level.zone_manager_init_func =&usermap_test_zone_init; init_zones[0] = "start_zone"; level thread zm_zonemgr::manage_zones( init_zones );
its got nothing to do with zones i dont have any zones in my map and it runs fine check that you dont have death triggers on the floor