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Contact Support - Help Center Get help on the UGX Discord. Join it now!Hello, I have a map with a central spawn zone that is adjacent to 4 doors a player can take, each with their own zones.
When testing zones in the "red fort" in my map, I noticed that the zone adjacent to spawn (red1) works fine and activates spawners properly, but red2 and any subsequent ones don't. As a result the start_zone_spawners and red1_spawners are the only ones that spawn.
Here's are the zones in the mapname.gsc:
The doors and triggers have the same KVPs except of course for the zone names. The zones aren't touching and I heard both that the zones should and shouldn't touch, so I'm unsure which it is.
Hello, I have a map with a central spawn zone that is adjacent to 4 doors a player can take, each with their own zones.
When testing zones in the "red fort" in my map, I noticed that the zone adjacent to spawn (red1) works fine and activates spawners properly, but red2 and any subsequent ones don't. As a result the start_zone_spawners and red1_spawners are the only ones that spawn.
Here's are the zones in the mapname.gsc:
The doors and triggers have the same KVPs except of course for the zone names. The zones aren't touching and I heard both that the zones should and shouldn't touch, so I'm unsure which it is.
thanks