Hello, I had an issue before where I tried to add an MP weapon, having no sound, then trying to fix it, and then xmodels and fx missing, which I fixed by either preaching or just having the xmodels in the map somewhere. One issue remains with the hud_icon_svt40 missing, which is a material. Now, I a...
2 years ago
Hello, I have a map with a central spawn zone that is adjacent to 4 doors a player can take, each with their own zones.
When testing zones in the "red fort" in my map, I noticed that the zone adjacent to spawn (red1) works fine and activates spawners properly, but red2 and any subseq...
When testing zones in the "red fort" in my map, I noticed that the zone adjacent to spawn (red1) works fine and activates spawners properly, but red2 and any subseq...
3 years ago
Double check the UGX wiki to be sure you installed the modtools and ugxmod properly.
Make a new map with ugx script placer thats not called "example"
There might be a name conflict b...
8 years ago
bump
8 years ago
I don't like doing this, but bump
8 years ago
Thats why I said to paste the file here, if removing include,ugx_mod_assets doesnt fix it
Thought you meant something else.
ugx_mod_assets.csv:
[code]ignore,ugx_mod_igno...
8 years ago