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Contact Support - Help Center Get help on the UGX Discord. Join it now!Can I use weapon cabinet for my Der Riese style map? How?
Because I placed _prefabs\zombiemode\weapon_cabinet.map. I press & hold F in the game but nothing happens.
I know that there is somewhere in a script, I think on "_zombiemode_weapons.gsc"
there is a part about the weapon cabinet.
and the function looks like this:
if you see that and it is not active then you will see this before the:
here a example:
you see this:
and
delete that and the function will be active
I hope that it works
best regards,
Gamer9294
Thread the function and it'll work...
The cabinet is opened but I don't get weapon and do not detract from cost.
Why not put a trigger on a static model cabinet and call it a day?
No one will really care if the cabinet opens or not....
Place a regular weapon trigger on the front side of a cabinet either opens/broken/new cabinet and maybe place the gun model inside. Done....
The function that i was talking about earlier...
under
make it look like:
Sorry for not being more clear earlier, wasn't home and typed that up on a 7in Windows tablet.
Edit: By default the cabinet has a kar98k_scoped_zombie set as the weapon it'll give. Edit the triggers kvps and replace the kar gun models inside for your custom gun if you want one. The gun has to be included like your other guns.
Okay, I modified script... I did it the way you wrote it.
The cabinet door opened and the cost will be deducted, but still did not give me weapon.
It works at all?
Edit: By default the cabinet has a kar98k_scoped_zombie set as the weapon it'll give. Edit the triggers kvps and replace the kar gun models inside for your custom gun if you want one. The gun has to be included like your other guns.
^This. If the weapon cabinet isn't giving you a weapon and you haven't modified the prefab then you need to add kar98k_scoped_zombie to your mapname.csv in zone_source, _zombiemode_weapons.gsc, and dlc3_code.gsc.