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First filter out weaponclip, detail, terrain and staticmodels, that should leave you nice smooth layout to work portaling on. I suggest portaling all buildings first and then move on to portaling alleyways and finally bigger areas
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im not to bothered about buildings and alleyways, its just that in the main area thats got a lot of grass models for the intro that i need portaled.
So Stevie, are you saying i should add walls around the main area and texture them with caulk then portal them like rooms?
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