UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

No Weapons

broken avatar :(
Created 12 years ago
by zNiiC
0 Members and 1 Guest are viewing this topic.
2,161 views
broken avatar :(
×
broken avatar :(
Location: 00
Date Registered: 14 March 2012
Last active: 6 years ago
Posts
170
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
×
zNiiC's Groups
zNiiC's Contact & Social LinksRAiiDzzNiiC
So I created a map with the script placer. I get weird alien text (yes, ive tried what they have said to do) and I only have about 4 weapons: kar, raygun, default weapon) and nothing else. Any advice?
broken avatar :(
×
broken avatar :(
☭ Soviet Commander ☭
Location: us
Date Registered: 13 August 2012
Last active: 10 years ago
Posts
2,789
Respect
Forum Rank
King of the Zombies
Primary Group
Community Daedra
My Groups
More
My Contact & Social Links
More
Signature
Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

-Linus Torvalds
×
daedra descent's Groups
Community Daedra
Community Daedra
daedra descent's Contact & Social LinksBlueSoviet
It sounds like you didn't move the UGX mod files to your local mods folder.
broken avatar :(
×
broken avatar :(
Location: 00
Date Registered: 14 March 2012
Last active: 6 years ago
Posts
170
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
×
zNiiC's Groups
zNiiC's Contact & Social LinksRAiiDzzNiiC
I did. Even before I installed the mod, no weapons.
broken avatar :(
×
broken avatar :(
☭ Soviet Commander ☭
Location: us
Date Registered: 13 August 2012
Last active: 10 years ago
Posts
2,789
Respect
Forum Rank
King of the Zombies
Primary Group
Community Daedra
My Groups
More
My Contact & Social Links
More
×
daedra descent's Groups
Community Daedra
Community Daedra
daedra descent's Contact & Social LinksBlueSoviet
I did. Even before I installed the mod, no weapons.

The weapons used in the UGX mod aren't the stock weapons, I don't even think your supposed to have them when you do the "give all" command.

Are you including one of the stock _zombiemode_weapons.gsc into your map?
broken avatar :(
×
broken avatar :(
Location: se
Date Registered: 30 July 2013
Last active: 2 years ago
Posts
517
Respect
Forum Rank
Zombie Enslaver
Primary Group
Scripter
My Groups
More
My Contact & Social Links
More
×
Ege115's Groups
Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Ege115's Contact & Social LinksEge115
This happened to me several times when I moved the files using project mover. And that was because I was too quick when closing down the app, because once I clicked "move files" I shutted down the app. So I tried to wait till the text to disappear that pops up as soon as you press "move files" that says like "files moved with no errors" or something like that, and then it always worked for me.

So after you have build mod and and will use project mover and when you select your map and press build mod and wait till the text to disappear and shut down the app.

Or the other reason why it is maybe not working, maybe you forgot to re-name yourmapname.ff in the project mover to localized_mapname.ff

 
Loading ...