UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Jump Down prefab

broken avatar :(
Created 10 years ago
by Croomer555
0 Members and 1 Guest are viewing this topic.
1,554 views
broken avatar :(
×
broken avatar :(
Location: usSouth Carolina
Date Registered: 8 June 2014
Last active: 8 years ago
Posts
72
Respect
Forum Rank
Rotting Walker
Primary Group
Member
My Contact & Social Links
More
Personal Quote
I am not a Krusty Krab
Signature
When in doubt while mapping, listen to an album of Pink Floyd and watch your ideas flow.
×
Croomer555's Groups
Croomer555's Contact & Social LinksCroomer555
http://imgur.com/CxyY4ln This is the tallest prefab that comes stock with the mod tools, I need the zombies to jump down but I don't think its long enough. Does anyone know how I can make it longer, or does anyone have a longer jump down prefab. I wanted the zombies to spawn and then jump down through the roof.
broken avatar :(
×
broken avatar :(
Location: usgeorgia
Date Registered: 24 April 2013
Last active: 3 years ago
Posts
560
Respect
Forum Rank
Zombie Enslaver
Primary Group
Mapper
×
whippytrout's Groups
Mapper Has released one or more maps to the UGX-Mods community.
whippytrout's Contact & Social LinksWhippyTroutWhippyTrout
My mod tools came with several zombie jump down prefabs. Here are mine if you want them. Try them out and see how you like them.

http://www.mediafire.com/download/c6wyuk1bzjmjs31/zombie_jump_down_prefabs.zip
broken avatar :(
×
broken avatar :(
Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 6 years ago
Posts
6,875
Respect
Forum Rank
Immortal
Primary Group
Scripter
My Groups
More
My Contact & Social Links
More
Signature
If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
×
Harry Bo21's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social LinksHarryBo000[email protected]HarryBo21
would have to export it, edit it in maya and re-import it

its not easy either as distance is different in maya to radiant

 
Loading ...