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Zombie Enslaver
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![]() | Has released one or more maps to the UGX-Mods community. |

![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |


![]() | Has released one or more maps to the UGX-Mods community. |
Yea i have berlin_floors_metal_catwalk1 but it just doesnt look right. ![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Thanks man it worked great!Yea i have berlin_floors_metal_catwalk1 but it just doesnt look right.
I got one last small question if you don't mind (instead of opening a new post). I ported an FX from Cod 4 and it used to work but when i reinstalled Cod waw and mod tools the FX appears black in-game. It looks fine in the effects viewer but black in-game. How do I fix it? is there an image or something I need to include?
![]() | Has released one or more maps to the UGX-Mods community. |
You need to include the material if you had to before for the image. material,nameofmaterialforfx in you csv. That could be the issue?
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Oh yea! Oops I forgot about that. Thanks man.
