UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Glitched Out Rainbow Lighting in my map

broken avatar :(
Created 8 years ago
by FinalKill9175
0 Members and 1 Guest are viewing this topic.
4,135 views
broken avatar :(
×
broken avatar :(
Location: usChicago, IL
Date Registered: 8 January 2015
Last active: 2 years ago
Posts
136
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
×
FinalKill9175's Groups
FinalKill9175's Contact & Social LinksFinalKillGamingFinalKill917FinalKill9175
Hey guys, its me again

I have a problem with the lighting in my map. I have the caulk boxes, the light grid, and a sun with proper sky box.

Here is radiant:


In-game  :please:




Thanks in advance!
This topic contains a post which is marked as the Best Answer. Click here to view it.
broken avatar :(
×
broken avatar :(
Location: usunited states
Date Registered: 19 August 2012
Last active: 2 years ago
Posts
215
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
Personal Quote
Mapper
Signature
Maker of Contrivance
×
Psych's Groups
Psych's Contact & Social Links
Add reflection probes and that should fix it if your skybox is properly set up along with your lightgrid
broken avatar :(
×
broken avatar :(
Location: usChicago, IL
Date Registered: 8 January 2015
Last active: 2 years ago
Posts
136
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
It's my hobby
×
FinalKill9175's Groups
FinalKill9175's Contact & Social LinksFinalKillGamingFinalKill917FinalKill9175
Add reflection probes and that should fix it if your skybox is properly set up along with your lightgrid
Yep I forgot to mention that I alreafy had reflection probes
broken avatar :(
×
broken avatar :(
The Last of Us
Location: scotland
Date Registered: 28 September 2013
Last active: 3 weeks ago
Posts
1,463
Respect
Forum Rank
Zombie Colossus
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
Personal Quote
ฏ๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎
Signature
×
smasher248's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
smasher248's Contact & Social Linkssmasher248smasher248
add lightgrid over playable area
broken avatar :(
×
broken avatar :(
Location: fi
Date Registered: 25 June 2013
Last active: 9 months ago
Posts
3,997
Respect
1,024Add +1
Forum Rank
Eviscerator
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
×
HitmanVere's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
Caulkboxes inside faces have to be textured with sky texture also
broken avatar :(
×
broken avatar :(
Location: usChicago, IL
Date Registered: 8 January 2015
Last active: 2 years ago
Posts
136
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
It's my hobby
×
FinalKill9175's Groups
FinalKill9175's Contact & Social LinksFinalKillGamingFinalKill917FinalKill9175
Caulkboxes inside faces have to be textured with sky texture also
Ive never had to do it, but ill give it a try when I get home

Double Post Merge: April 07, 2016, 01:11:32 pm
add lightgrid over playable area
I had done that already
Last Edit: April 07, 2016, 01:11:32 pm by FinalKill9175
broken avatar :(
×
broken avatar :(
Location: fi
Date Registered: 25 June 2013
Last active: 9 months ago
Posts
3,997
Respect
1,024Add +1
Forum Rank
Eviscerator
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
×
HitmanVere's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
Ive never had to do it, but ill give it a try when I get home

Double Post Merge: April 07, 2016, 01:11:32 pm
I had done that already

And do you have Compile Lights ticked in Launcher?
broken avatar :(
×
broken avatar :(
Location: usChicago, IL
Date Registered: 8 January 2015
Last active: 2 years ago
Posts
136
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
It's my hobby
×
FinalKill9175's Groups
FinalKill9175's Contact & Social LinksFinalKillGamingFinalKill917FinalKill9175
And do you have Compile Lights ticked in Launcher?
Yeah I had tried it with and without it ticked
broken avatar :(
×
broken avatar :(
Location: gbNewport
Date Registered: 2 November 2014
Last active: 2 years ago
Posts
1,265
Respect
Forum Rank
Zombie Colossus
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Embrace the Darkness
×
Tim Smith's Groups
Tim Smith's Contact & Social Linkstimsmith90THEREALBaDBoY17TimSmithMy clan Website
Worldspawn settings ?
broken avatar :(
×
broken avatar :(
Location: usChicago, IL
Date Registered: 8 January 2015
Last active: 2 years ago
Posts
136
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
It's my hobby
×
FinalKill9175's Groups
FinalKill9175's Contact & Social LinksFinalKillGamingFinalKill917FinalKill9175
Worldspawn settings ?
You are not gonna be able to see the sky textures in radiant without this: https://mega.nz/#!B8UhDabJ!Dx-G6KXtg15pH4N2wj3v4jTkfVj6D5XMct3mz32P4O8

Put this in your map_source>prefabs folder and place it in your map. Press 'u' in radiant and all of the "in use" textures will show up. This will load every stock cod5 texture that you have in radiant. Before you recompile be sure to delete the prefab from your map or your map will not compile.

This will be useful for not only seeing the sky textures, but for also using all those textures you didn't know existed. Credits to RDV for making the prefab.

Here are my worldspawn settings:


And I did have a reflection probe. It did not work


EDIT: I had to delete the prefab before compiling and after I set my caulk to sky textures
Last Edit: April 08, 2016, 01:33:23 am by FinalKill9175

 
Loading ...