hey everybody, can somebody please help me because im trying to make a world at war zombie map but i keep getting this error.
finding index mapping and snapping vertices... ERROR: surface 'seelow_terrain_mud_mort_footprnt_blend' is partially floating or needs to be aligned In map C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_castleFix.map on entity 0 brush 8 at -1113 406 -8 ERROR: surface 'seelow_terrain_mud_mort_footprnt_blend' is partially floating or needs to be aligned In map C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_castleFix.map on entity 0 brush 27 at -1151 714 -10 ERROR: surface 'seelow_terrain_mud_mort_footprnt_blend' is partially floating or needs to be aligned In map C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_castleFix.map on entity 0 brush 23 at -384 241 -6 ERROR: surface 'seelow_terrain_mud_mort_footprnt_blend' is partially floating or needs to be aligned In map C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_castleFix.map on entity 0 brush 23 at -324 -120 0 ERROR: surface 'seelow_terrain_mud_mort_footprnt_blend' is partially floating or needs to be aligned In map C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_castleFix.map on entity 0 brush 23 at -384 680 -7 ERROR: surface 'seelow_terrain_mud_mort_footprnt_blend' is partially floating or needs to be aligned In map C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_castleFix.map on ent
They usually don't amount to anything - same with textures repeating too many times - you can ignore them.
Maybe that is true, but it seems to be the only major error, and my map is not playable. When i try to start it up, it says script runtime error 'fraggernade' see console for more details. when i check the compile console, the only errors are the one i mentioned above, and
ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom' ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom' ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'
those are the only two errors that i get.
Last Edit: October 15, 2013, 02:16:08 am by Kixzoh
Maybe that is true, but it seems to be the only major error, and my map is not playable. When i try to start it up, it says script runtime error 'fraggernade' see console for more details. when i check the compile console, the only errors are the one i mentioned above, and
ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom' ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom' ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'
those are the only two errors that i get.
The duplicate sound alias is another error you can ignore - happens when you use SniperBolts scripts
For the Unknown item error I would copy dlc3_code.gsc, MAPNAME.gsc _zombiemode_weapons.gsc from root/raw/maps and paste them in root/mods/MAPNAME/maps. recompile the mod, patch, and map to be safe. Also, make sure your not launching the map from the compile level tab as it sets developer to 1 which will cause errors that really aren't even errors.
EDIT: Just letting you know, textures with _blend at the end of the names can be seen through, which might be why your getting the errors.
Last Edit: October 15, 2013, 02:24:30 am by daedra descent
hmm... with developer 1 active it should tell you where the error is coming from in the console. find it and add
Code Snippet
Plaintext
#include maps\_zombiemode_utility;
at the top of the script where the error is coming from. you might need to recompile.
Well... I must have done something terribly wrong now. Because it says that it can not load any of the xaim files or the xmodel files (in total about 75 different files)
Well... I must have done something terribly wrong now. Because it says that it can not load any of the xaim files or the xmodel files (in total about 75 different files)
Sorry, not understanding you. If your getting an error that's preventing you to start then please post a pic of the error in console.
if your just seeing a bunch of random xanim and xmodels missing errors, you can ignore them. Unless your missing weapon/character models
Last Edit: October 16, 2013, 01:07:14 am by daedra descent