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Broken lighting?

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Created 10 years ago
by General_101
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So I have ran into a problem that is pretty annoying if I do say so myself. I was wondering if anyone could explain what would cause this.
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My Custom Zombie Maps:

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hi man,

I have a question ?

do you have a reflection_probe cube in your map (the green cube) and maybe in that room from your picture?

maybe the radius of light I think ?  try moving it and compile your map again to see if there will be differents.


sorry for my bad english.



best regards,
Gamer9294
Marked as best answer by General_101 10 years ago
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Press shift+L open lighmap screen.

Select texture (ctrl+shift+lmb) and press "S" and select "lmap"

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Last Edit: March 30, 2016, 05:33:03 pm by c.h.n
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Thanks for the help! My Lmaps(Going to assume light maps?) where the problem and it looks perfect now.

 
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