UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Best way to make a skybox?

broken avatar :(
Created 10 years ago
by Remixful
0 Members and 1 Guest are viewing this topic.
2,103 views
broken avatar :(
×
broken avatar :(
Location: usUnited States
Date Registered: 17 June 2014
Last active: 3 years ago
Posts
36
Respect
Forum Rank
Legless Crawler
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
Personal Quote
C# Programmer
Signature
▒█▀▀█ █▀▀ █▀▄▀█ ░▀░ █░█ █▀▀ █░░█ █░░
▒█▄▄▀ █▀▀ █░▀░█ ▀█▀ ▄▀▄ █▀▀ █░░█ █░░
▒█░▒█ ▀▀▀ ▀░░░▀ ▀▀▀ ▀░▀ ▀░░ ░▀▀▀ ▀▀▀
A few cups of coffee a day keeps the doctor away, indeed. -Remixful
×
Remixful's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Remixful's Contact & Social LinksRemixfulRemixful
I'd like to know the best  way to make a skybox, because obviously, whenever I put a skybox in my map it looks like there's an apocalypse going on in the sky.  Like really, someone please tell me wtf is this.  :fuuu: :fuuu:



Last Edit: June 27, 2014, 07:00:31 pm by Remixful
broken avatar :(
×
broken avatar :(
Location: tr
Date Registered: 1 March 2013
Last active: 4 days ago
Posts
816
Respect
Forum Rank
The Decider
Primary Group
2015 Contest Winner
My Groups
More
My Contact & Social Links
More
Personal Quote
Caw caw caw
×
johndoe's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
2015 Contest Winner
johndoe's Contact & Social Linksmyc153-johndoe
It'll look fine in game if that's what you're wondering.
broken avatar :(
×
broken avatar :(
Location: usUnited States
Date Registered: 17 June 2014
Last active: 3 years ago
Posts
36
Respect
Forum Rank
Legless Crawler
Primary Group
Donator ♥
My Groups
More
My Contact & Social Links
More
Personal Quote
C# Programmer
×
Remixful's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Remixful's Contact & Social LinksRemixfulRemixful
Alright thanks. Once again, Radiant has failed at visuals.
broken avatar :(
×
broken avatar :(
The Voice in your Eyes
Location: deBavaria
Date Registered: 26 June 2013
Last active: 2 years ago
Posts
830
Respect
Forum Rank
The Decider
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
Personal Quote
Breton boys do what Breton boys do.
×
Alerion's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
You'll get used to it on radiant:D
As long as you have your hollowed brush with the sky-texture applied you shouldn't have any problems ingame.
broken avatar :(
×
broken avatar :(
Location: esvalencia
Date Registered: 23 March 2013
Last active: 3 years ago
Posts
191
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Signature
Things to do before you can say that you remaster anything:
1. To know exactly wich means "To Remaster"
2. To have the master (the original or original files)
3. Be sure that you really are improving the original, in the case of a videogame level, be sure the textures and fx's at least receive some kind of improve.
Otherwise you only use a tag, a fake tag.
×
MikeVLC's Groups
MikeVLC's Contact & Social Linksmikevlc1mikevlcmikevlcMikeVLCdjmike81MikeVLC
I had exactly the same problem and as Alerion said, with a brush hollowed much more big in height and width than your map you must apply first caulk texture to this brush, select all the internal faces select a sky texture and apply to this faces and with the brush deselected, press n and in skybox you must to put the same texture than in the internal faces.
Probably you cant see the skybox but after save map and you back to load map you can see the skybox correctly.

 
Loading ...