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Stranded V1.1 (Fixed Co op)

HOT
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Created 9 years ago
by ProRevenge
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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depends what you wanted to do ;)
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This game is f***ed when PewDiePie starts playing it.
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downloading thanks
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Pro, will you have a fix for multiplayer? Playing solo works but something is missing when you try multiplayer
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Stranded
Nacht Der Untoten: Reimagined
Encampment
Encampment V2: BO3 Mod

Mapper and Weapon Porter - I release what I can of my work for the community to enjoy :)
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Ok, All but fixed co op, added buyable ending and am ready to update, but this error is stopping me:

server script compile error: couldn't find script: animscripts/dog.init.gsc

I know the usual fix is to compile mapname_patch, but that didn't fix it, does anyone know how to fix it so I can update:
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You didn't credit me i gived you some help right in the chat


BTW. Nice looking map
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You didn't credit me i gived you some help right in the chat


BTW. Nice looking map

Fixed :)
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Ok, All but fixed co op, added buyable ending and am ready to update, but this error is stopping me:

server script compile error: couldn't find script: animscripts/dog.init.gsc

I know the usual fix is to compile mapname_patch, but that didn't fix it, does anyone know how to fix it so I can update:
Try creating that folder in your mod and copy that script in from raw

theres no reason why this error would appear from nowhere, what was the last thing you changed?
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I have done that, still shows up.

What I did was removed all traces of Stranded from my root and mods to desktop, used UGX SP to make a new map called Stranded, Carefully moved the features/scripts across to the new mod, rebuilt mod and recompiled map and patch, Co op error seems to be fixed as the co op mapname is showing as Stranded, but this error is stopping me from doing any testing or releasing the update
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were you using script placer Z before?
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Yes, but I used UGX SP as SPZ was down at the time
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Script Placer Z makes changes to the scripts, so if you have taken them straight from your mod (which was originally made with SPZ) it might not work as you will have overwritten UGX script placers scripts when you copied them back

also, did you install the UGX patch from the wiki page?
Last Edit: May 09, 2015, 08:07:44 pm by Harry Bo21
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Yes had that installed from before I even started mapping, all the differences from SPZ I can notice are JR-Imagine's header at the top of a few of the scripts
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nope, changes significantly more, considering there are options for things like BO1 perks etc
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Um, I tried the MEGA link and it says that the file wasn't there
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Is it possible to have more than 4 perks at the same time?
I found those perk bottles and thought they would be it but shooting, interacting or knifing did not do anything.

Double Post Merge: May 10, 2015, 10:52:40 pm
Even if it was not your first map it would be impressive.
I have never done a map but i know a few things on how to do them, and congratulations my friend for doing a great job on your first map.
I hope it is not the last.
Last Edit: May 10, 2015, 10:52:40 pm by Rodolphovs

 
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