[Manager] Prison Mission v1.1 (updated)

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by ZK Studios
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Location: usNuketown, Nevada
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
This map can be downloaded from the UGX Map Manager.


**************
PRISON MISSION
**************

What's NEW with Prison Mission v1.1?

- Vulture Aid (by offthewall2112, pacman25, and RedSpace200)
   a. waypoints for weapons, box, and Pack-A-Punch (but not perks due to game engine limits)
   b. Ammo/point drops
   c. Green smoke to hide from zombies

- New Weapon: PSG1 sniper

- "Sticky walls" have been fixed (not perfect, but 100x better)

- Easter Egg dialog has been moved to 'voice' audio

- Dialog at map start is now accessable through a radio and will not play at game start

- Zombies will run from you during solo Quick Revive

- Player will recieve a Ray Gun during solo Quick Revive

- Quick Revive machine will not disappear after purchasing 3 times on Co-Op

- Fixed bug when activating the ZK Redspace Challenge during a round change would glitch the round number

- All radios can be accessed by knifing only

- Reload speeds have been changed for some weapons

- Ammo and damage levels have been changed for some weapons

- Fixed bugs with the hidden song

- Fixed bug where the Cheese Cube wouldn't work after throwing a grenade at it

- Fixed minor Easter Egg bugs

- Other minor improvements

Make sure you delete the old version of Prison Mission. It can be found here:
C:\Users\YOUR_USER\AppData\Local\Activision\CoDWaW\mods

Then install the latest
____________________________________________________________________________________________

Hey guys, Prison Mission is complete and ready for you to enjoy! Discover the wide variety of content this map has to offer while shooting the living daylights outta hordes of zombies!

Story: This map continues the zombies story prior to "Buried". All events at "Buried" have not existed.

______________________________________________________________________
Before playing: Make sure you have "Specular Maps" set On in the Graphics settings. Most textures will look like garbage otherwise
_______________________________________________________________________

Features: (I will not mention all of them, but I will list some key aspects of the map)

     - Black Ops II 2-sided step-by-step easter egg w/ audio dialog instructions

     - Origins styled interactable puzzles

     - 2 custom playable characters (full audio dialog and player models, replacing Dempsey and Richtofen)
          a. Player 1 is ZK
          b. Player 2 is Samantha
          c. Player 3 is Takeo
          d. Player 4 is Nikolai

     - 45 custom weapons
           a. Black Ops II weapons -- M27, Death Machine, Duel-wield Kap-40, HAMR, M8A1,
                                    Chicago Typewriter, PDW, Peacekeeper, Scar-H, An-94
                                    Ray Gun MK2, and more
         
           b. Black Ops weapons -- ASP, Spas-12, CZ75, Dragunov, Enfield, Famas, FnFal, Galil, Commando,
                                 HK-21, HS10, Stakeout, KS23, M14, M16, Mac11, MP5k, MPL, 
                                 Skorpion, AK-74u, AK-47, Stoner, Uzi, and more
         
           c. Modern Warfare 3 weapons -- PPOM1 and no more

           d. World at War weapons -- PPsh-41, Thompson, Ray Gun, 357 Magnum, Cheese Gun, Bowie knife

           e. Not from Call of Duty weapons -- AEK-71

           f. All weapons have custom Pack-A-Punch camos, names, and some have attachments


   - 14 perks
       
        a. 4 WaW perks, 4 BO perks, Dr Dagger, Double-Dew, and Electric Cherry

        b. Generic perks are being introduced. Don't wanna spend $2500 on Jugg? No problem!
            Get Jugger-Fuel, only $1500. But don't be suprised if you get downed in less hits...

        c. Dr Dagger and Double-Dew have custom jingles playing from their machine

     
     - Changing maze beneath the map

     - Tons of interactive/objective humorous easter eggs w/ custom audio throughout the map


Of course there are a ton of things that I am not going to mention because it would ruin the playing experience.


Here are some over-head shots of the map:









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Special thanks to:
Tom-BMX (end_game function)
Mr Hankey(zombie counter)
TheMightyDude(3-trigger function)
Bamskater33(BO perks)
ConvictioNDR (enhanced Double-Tap function)
JR-Imagine(fixed Mule-Kick)
RedSpace200(random scripting help, rounds function, Raygun MK2)
Pacman25 and offthewall2112 (AN-94, Electric Cherry, Iron Man model help)
HexZombies(generic perk shaders/machines, random shaders, Double-Dew machine)
Stuffed_Oatmeal and echo000 (M27, Death Machine, Duel-wield Kap-40, HAMR, M8A1, Chicago Typewriter, PDW, Peacekeeper, Scar-H)
BioAftermath(Shaders for Jugg, Speedcola, Doubletap, Revive, Deadshot, Mule-kick, PHD, Staminup)
bigedude33 (A few hilarious songs) -- [You are not allowed to view external links. Register or Login to see them]

If I missed anyone please PM me, I'll update the description


Da Beta Testers:
Stuffed_Oatmeal
Pacman25
Victor Ferrari
Stopsign43
Fatboypro
Last Edit: January 30, 2014, 08:56:23 pm by ZK Studios
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I can assure you, that this map is win win win win win win win win win win win win win win ..........(repeat infinity times)........ win win all the time!
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I can assure you, that this map is win win win win win win win win win win win win win win ..........(repeat infinity times)........ win win all the time!

Thanks man. :)
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This map can be downloaded from the UGX Map Manager.
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Wow! Is it just me, or does this prison reminds me of the prison in The Walking Dead TV-series?
Last Edit: December 28, 2013, 06:58:27 pm by KennetRP
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Wow! Is it just me, or does this prison reminds me of the prison in The Walking Dead TV-series?
If you turn your music on, the Walking Dead theme song will play as soon as you spawn... it's meant to look like the prison.
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Map is suffering from 'Sticky Wall' syndrome is dozens of spots around the map and make it very difficult to traverse through. These seriously need attention as it is very off putting.

That aside, the map is detailed beautifully and has some incredible ports included, from weapons to perks. If you can smooth out the mapping a little and make it so that players do not keep getting stuck on stuff that isn't there, this would easily be one of the best maps released in some time.
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Map is suffering from 'Sticky Wall' syndrome is dozens of spots around the map and make it very difficult to traverse through. These seriously need attention as it is very off putting.

That aside, the map is detailed beautifully and has some incredible ports included, from weapons to perks. If you can smooth out the mapping a little and make it so that players do not keep getting stuck on stuff that isn't there, this would easily be one of the best maps released in some time.

This, sticky steps and walls are a pain, and doors that trap you, ask you for 2k and no zombies spawn for you to be able to pay the fee
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Map is suffering from 'Sticky Wall' syndrome is dozens of spots around the map and make it very difficult to traverse through. These seriously need attention as it is very off putting.
The main one I noticed was the staircase right next to Mule Kick. I agree, needs to be fixed.
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I died on that particular spot twice. There is several that I hope to point out to ZK in a live stream later. InventiveDenial is doing a stream at 10pm EST and I believe ZK will be tuning in.

These issues are probably very easy to resolve though, and if done, this map will be fantastic. I think the EE is by far the best and closest to a Treyarch I have seen in the custom scene, and the map layout and detailing is really incredible considering ZK only has a few maps to his name.

If the issues with invicible debris is sorted, it gets a 10/10 from me for sure.
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When I downloaded this and started playing it, it was Beach Town, and I've never once downloaded Beach Town, and it says it's this map when I select the mod, but once I launch it, it's Beach Town, so what is goin' on?
Last Edit: December 28, 2013, 09:11:44 pm by Subzerokid
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When I downloaded this and started playing it, it was Beach Town, and I've never once downloaded Beach Town, and it says it's this map when I select the mod, but once I launch it, it's Beach Town, so what is goin' on?http://ugx-mods.com/forum/Smileys/alive/undecided.gif
Whoops! fixed now.
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i still got beach town when i launched the map
Last Edit: December 28, 2013, 10:05:36 pm by epicpwn67123
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It's still happening, is there a way to delete the mods?
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Go into "AppData\Local\Activision\CoDWaW\mods" and delete the prison folder. Then re-download from the manager. I just tested the download and it works fine.

 

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