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Firing Range v1.2

HOT
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Created 8 years ago
by oshawat750
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Everytime i try to open/play this map it crashes my WAW
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 i have a problem loading the game it's stuck on the loading screen and it's not t4m i want to play and do way more stuff but it's stuck :(
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True Blue Elite
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Please give me beta access, I would LOVE to test CO-OP
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Here is the T4M fix:
Spoiler: click to open...
Get over it and buy bo3 where the limits will be much greater than even T4M. Until then we can all just "get over it"
That's a bit rude, to be honest
Spoiler: click to open...
and that's coming from me
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Maps:
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Firing Range
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NOW UPDATED TO 1.1! CHECK THE CHANGELOG FOR WHAT HAS BEEN ADDED!
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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Here is the T4M fix:
Spoiler: click to open...
Get over it and buy bo3 where the limits will be much greater than even T4M. Until then we can all just "get over it"

Nate no offense but thanks for the fix. :)

Also some of the known bugs were ones we mentioned in Beta? :)) Cool to see released and updated tho. :D
Last Edit: August 08, 2016, 08:39:26 am by Scobalula
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True Blue Elite
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I just played this map, and some bugs to report

Spoiler: click to open...
The Locus Fires much slower than its BO3 counterpart and the Arrythmic Durge's sight is un-usable



B23R and RK5 Dual Wielded only have right side Muzzle Flashes and Pistol Ejects





You have both the Destroyed Car and untouched Car Models combined together, so it looks very weird


Typhoid and Mary only has Right hand Muzzle Flashes.


The MP5K is missing a PAP variant, so it can't be PAP'ed

The Gullinbursti (PAP'ed Razorback) is missing entirely


The Crocuta's (Kuda PAP'ed) Red Dot Sight is severely Misaligned


The Commando, AK-47, RPK and HK-21 are missing HUD elements








Reznov's Revenge (AK-47 PAP) is missing a section of the gun


The INFUSED Arbalest's (Ballista PAP'ed) ACOG reticle is very blurry and hard to see, and you mis-spelled the PAP name


The Purifier's Heat Gauge is off screen, so it's impossible to see how close you are to over-heating


The Mist Maker (KSG PAP'ed) has both the Iron Sights and Red DOt sight on the gun at the same time


The HS-10 and SPAS-12 have switched fire sounds (HS-10 has SPAS-12, and Vice Versa)

and you have Tranzit Viewhands, but have W@W quotes (Had Russman hands and Nikolai quotes)

And I have no idea why you have Brutus boss, with Buried zombies, but hey, it's not my map.
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I just played this map, and some bugs to report

Spoiler: click to open...
The Locus Fires much slower than its BO3 counterpart and the Arrythmic Durge's sight is un-usable



B23R and RK5 Dual Wielded only have right side Muzzle Flashes and Pistol Ejects





You have both the Destroyed Car and untouched Car Models combined together, so it looks very weird


Typhoid and Mary only has Right hand Muzzle Flashes.


The MP5K is missing a PAP variant, so it can't be PAP'ed

The Gullinbursti (PAP'ed Razorback) is missing entirely


The Crocuta's (Kuda PAP'ed) Red Dot Sight is severely Misaligned


The Commando, AK-47, RPK and HK-21 are missing HUD elements








Reznov's Revenge (AK-47 PAP) is missing a section of the gun


The INFUSED Arbalest's (Ballista PAP'ed) ACOG reticle is very blurry and hard to see, and you mis-spelled the PAP name


The Purifier's Heat Gauge is off screen, so it's impossible to see how close you are to over-heating


The Mist Maker (KSG PAP'ed) has both the Iron Sights and Red DOt sight on the gun at the same time


The HS-10 and SPAS-12 have switched fire sounds (HS-10 has SPAS-12, and Vice Versa)

and you have Tranzit Viewhands, but have W@W quotes (Had Russman hands and Nikolai quotes)

And I have no idea why you have Brutus boss, with Buried zombies, but hey, it's not my map.
I don't know how to fix the muzzle flashes on dual wield weapons (It would be nice if someone told me), missing hud elements are Harry's perks fault, and Brutus was added to make it harder (I couldn't think of any other boss).  I'm not sure how to change the quotes or remove them, but all of the other issues will be fixed! Thanks for the report!
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I just played this map, and some bugs to report

Spoiler: click to open...
B23R and RK5 Dual Wielded only have right side Muzzle Flashes and Pistol Ejects




i literally gave him the the lines to make it sync. but i guess he didn't do it.
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i literally gave him the the lines to make it sync. but i guess he didn't do it.
You did? I don't think you gave them to me.
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it is an amazing update that I was actually able to play this one and have fun.
1:i dunno if its even worth keeping but the Ak-47 (the Assault Rifle one) is horrible as the damage seems so low its unusable
2: is there a EE as I did the wolves and shot most of the targets I could see
3: spawn more Brutus like two every 4 rounds
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it is an amazing update that I was actually able to play this one and have fun.
1:i dunno if its even worth keeping but the Ak-47 (the Assault Rifle one) is horrible as the damage seems so low its unusable
2: is there a EE as I did the wolves and shot most of the targets I could see
3: spawn more Brutus like two every 4 rounds
The Easter Egg is shooting all 20 targets. The wolfs are for the hells retriever, it's optional. You will know when you shot all targets. AK-47 is to balance out the box, bad and good weapons. I guess I'll spawn Brutus more often.

Double Post Merge: August 08, 2016, 04:40:15 pm
I just played this map, and some bugs to report

Spoiler: click to open...
The Locus Fires much slower than its BO3 counterpart and the Arrythmic Durge's sight is un-usable



B23R and RK5 Dual Wielded only have right side Muzzle Flashes and Pistol Ejects





You have both the Destroyed Car and untouched Car Models combined together, so it looks very weird


Typhoid and Mary only has Right hand Muzzle Flashes.


The MP5K is missing a PAP variant, so it can't be PAP'ed

The Gullinbursti (PAP'ed Razorback) is missing entirely


The Crocuta's (Kuda PAP'ed) Red Dot Sight is severely Misaligned


The Commando, AK-47, RPK and HK-21 are missing HUD elements








Reznov's Revenge (AK-47 PAP) is missing a section of the gun


The INFUSED Arbalest's (Ballista PAP'ed) ACOG reticle is very blurry and hard to see, and you mis-spelled the PAP name


The Purifier's Heat Gauge is off screen, so it's impossible to see how close you are to over-heating


The Mist Maker (KSG PAP'ed) has both the Iron Sights and Red DOt sight on the gun at the same time


The HS-10 and SPAS-12 have switched fire sounds (HS-10 has SPAS-12, and Vice Versa)

and you have Tranzit Viewhands, but have W@W quotes (Had Russman hands and Nikolai quotes)

And I have no idea why you have Brutus boss, with Buried zombies, but hey, it's not my map.
Hey, I just checked in-game about the weapons, and it seems they work fine about the HUD. Did you give all? That happens when the ammo count is above 1k.
Last Edit: August 08, 2016, 04:40:15 pm by oshawat750
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can you make a video or guide on their locations? I got all the obvious ones and then that sneaky one by the Wolf head that is on the Ak-74u wall
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can you make a video or guide on their locations? I got all the obvious ones and then that sneaky one by the Wolf head that is on the Ak-74u wall
Yea I will soon.
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Also in this week i'll upload more ports of bo3 n.n, my first one using original anims was the Dingo ;D so if you want in the future do a update you can add my new ports ;D
Dingo Pre-view ;D
https://twitter.com/ricko0z/status/762427829036339200
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Also in this week i'll upload more ports of bo3 n.n, my first one using original anims was the Dingo ;D so if you want in the future do a update you can add my new ports ;D
Dingo Pre-view ;D
https://twitter.com/ricko0z/status/762427829036339200

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