Hi,
This is my first map ever. Exciting times.
I wanted this map to be visually pleasing so i hope you like it as much as i do.
It's a beta version & it includes the following:
-cold war style enemy health bar
-cold war powerup shaders (nuke, max ammo, carpenter, insta kill & double points)
-cold war style points hud (white coloured points to the left of your crosshairs indicate damage to an enemy / yellow-to the right = kill)
-cold war style bonus points indicator
-headshot shader (cool indicator)
-5 default (test map) stock perks
-cyborg zombie models
-stock crawlers (including crawling down the side of buildings)
-stock dogs
-avogadro boss
-my own custom 'updates' hud indicator that informs you of kills, headshots, points & perks. it also rewards & punishes.
-verruckt style random zone spawning
-floating dead enemies
-in higher rounds you will see 'upgraded zombies/quads'
Cant think of anything else right now.
I will start working on the Alpha version ina month or 2 if i receive any positive feedback then i plan on adding some other cool exciting things which includes brushing up on stock things.
Credits to:
//============================================================================================================\\-johndoe for his Corvid (source engine map converter) tool for making this map possible.
misc script, models, bosses etc that i downloaded from online/discord:
shippuden1592
bluntstuffy
makecents
gympie
Maybe some others too?
//============================================================================================================\\ Testers:
//============================================================================================================\\Lightning (solo/coop)
Trimp (solo)
//============================================================================================================\\ UPDATES:
//============================================================================================================\\Special thanks to Trimp for further debugging upon release. The following issues have been fixed.
-up a few clipping issues
-a couple triggers on either side of a blocker that were too close to each other so you could for a moment see the hint for both trigs
-a slight pathing issue
-mystery box lid slightly going into the wall when opened
-ai spawning in an unactive zone
Special thanks to Clippy95 for updating my knowledge on how to properly package/build a mod.
-previous map file size 700mb

-new map flle size 92mb
Special thanks to 5and5 for pointing out that i archived the files without putting said files into a main folder.
-so now you can just extract the .zip and slap the folder in your mods folder.
Dev:
Solo mode seems to be ok. No further reported bugs.
-further testing is being done but nothing new to report
Coop mode is playable but requires further testing.
-I fixed a couple issues i noticed myself
//============================================================================================================\\ NOTICE: If anyones points are in the same place as seen below and Not within the Blue highlighted area then please let me know.
-this may be caused by changing your FOV. (yet to be confirmed tho).

If anyone else encounters any other issues please let me know on here or on Discord- drizzle4342, thanks.
Just going to point out that it took me just under a month to create this map and that is simply due to -johndoe's (Corvid) map converter tool.
So definitely check that out!
Download, extract and place in your mods folder. Then you need to run BO_Mods.bat which is in your root bo1 dir in order to play any custom map.
https://mega.nz/file/lkwSmCJQ#uEv-DuEfOF8eZDjkFqcsE44cpB1aKoKTACl_XT9KASE <-- updated link (13/03/2022 @ 18:57 (pm) 'UK')
Hope you enjoy.
drizzle4342 a.k.a Phil81334
Gameplay screen shots:
//============================================================================================================\\
Enemy health bar & updatable hud.
Ignore the below print messages. The below image is just to show off the powerup shaders & perk shroud


//============================================================================================================\\