UGX-Mods
Call of Duty: Black Ops 1 => Custom Maps, Mods & Tools => Map Releases => Topic started by: DeletedUser on March 11, 2022, 08:35:27 pm
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Hi,
This is my first map ever. Exciting times.
I wanted this map to be visually pleasing so i hope you like it as much as i do.
It's a beta version & it includes the following:
-cold war style enemy health bar
-cold war powerup shaders (nuke, max ammo, carpenter, insta kill & double points)
-cold war style points hud (white coloured points to the left of your crosshairs indicate damage to an enemy / yellow-to the right = kill)
-cold war style bonus points indicator
-headshot shader (cool indicator)
-5 default (test map) stock perks
-cyborg zombie models
-stock crawlers (including crawling down the side of buildings)
-stock dogs
-avogadro boss
-my own custom 'updates' hud indicator that informs you of kills, headshots, points & perks. it also rewards & punishes.
-verruckt style random zone spawning
-floating dead enemies
-in higher rounds you will see 'upgraded zombies/quads'
Cant think of anything else right now.
I will start working on the Alpha version ina month or 2 if i receive any positive feedback then i plan on adding some other cool exciting things which includes brushing up on stock things.
Credits to:
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-johndoe for his Corvid (source engine map converter) tool for making this map possible.
misc script, models, bosses etc that i downloaded from online/discord:
shippuden1592
bluntstuffy
makecents
gympie
Maybe some others too?
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Testers:
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Lightning (solo/coop)
Trimp (solo)
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UPDATES:
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Special thanks to Trimp for further debugging upon release. The following issues have been fixed.
-up a few clipping issues
-a couple triggers on either side of a blocker that were too close to each other so you could for a moment see the hint for both trigs
-a slight pathing issue
-mystery box lid slightly going into the wall when opened
-ai spawning in an unactive zone
Special thanks to Clippy95 for updating my knowledge on how to properly package/build a mod.
-previous map file size 700mb :o
-new map flle size 92mb :)
Special thanks to 5and5 for pointing out that i archived the files without putting said files into a main folder.
-so now you can just extract the .zip and slap the folder in your mods folder.
Dev:
Solo mode seems to be ok. No further reported bugs.
-further testing is being done but nothing new to report
Coop mode is playable but requires further testing.
-I fixed a couple issues i noticed myself
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NOTICE: If anyones points are in the same place as seen below and Not within the Blue highlighted area then please let me know.
-this may be caused by changing your FOV. (yet to be confirmed tho).
(https://i.imgur.com/ohEWziV.png)
If anyone else encounters any other issues please let me know on here or on Discord- drizzle4342, thanks.
Just going to point out that it took me just under a month to create this map and that is simply due to -johndoe's (Corvid) map converter tool.
So definitely check that out!
Download, extract and place in your mods folder. Then you need to run BO_Mods.bat which is in your root bo1 dir in order to play any custom map.
https://mega.nz/file/lkwSmCJQ#uEv-DuEfOF8eZDjkFqcsE44cpB1aKoKTACl_XT9KASE (https://mega.nz/file/lkwSmCJQ#uEv-DuEfOF8eZDjkFqcsE44cpB1aKoKTACl_XT9KASE) <-- updated link (13/03/2022 @ 18:57 (pm) 'UK')
Hope you enjoy.
drizzle4342 a.k.a Phil81334
Gameplay screen shots:
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Enemy health bar & updatable hud.
(https://i.imgur.com/dwre9aj.png)
Ignore the below print messages. The below image is just to show off the powerup shaders & perk shroud :)
(https://i.imgur.com/vB4pZmt.png)
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Great. I hope you do more.
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ohh, nice, i wanted to tested, its seems so interesting.
Edit: its is possible you can add some challenges and a buyable ending/extraction feature to finish the map, some especial zombies and a few perks more. Original perks are ok just for dont feel the map a bit empty and with much space.
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Great. I hope you do more.
ty :)
Im currently working on something else atm but once thats done ill then start working on the Alpha version of this map which will include a load of new cool things :)
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Is there gonna be a Easter Egg?
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sure is :)
im going to try and create 3 EE's so when you load the map it will randomly choose 1 of the 3 EE's to keep things interesting.
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ohh, nice, i wanted to tested, its seems so interesting.
Edit: its is possible you can add some challenges and a buyable ending/extraction feature to finish the map, some especial zombies and a few perks more. Original perks are ok just for dont feel the map a bit empty and with much space.
yes the Alpha version will not only have new areas but the current areas will be more populated for sure. i didnt add too much to the beta version coz i wasnt sure if anyone was even going to play this map so i thought id leave out a few things so the Alpha version wouldnt be a disappointment. I plan on adding many things to the Alpha version. ill start working on it probably at the end of april as im currently working on something else atm. :)
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yes the Alpha version will not only have new areas but the current areas will be more populated for sure. i didnt add too much to the beta version coz i wasnt sure if anyone was even going to play this map so i thought id leave out a few things so the Alpha version wouldnt be a disappointment. I plan on adding many things to the Alpha version. ill start working on it probably at the end of april as im currently working on something else atm. :)
Is good to read that, i see now, take your time man, nice work there. I´m keep tuning the site for see if is any news about the map.
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The map is perfectly the same. All the special enemies are refreshing the game a little bit ! Thanks for your work