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![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
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I have four zones. Only my start zone has a spawner (2) in it. They spawn well in the start_zone and zone2, but once I go into zone3 and zone4 they stop spawning and the rounds fly by. This would be a great help.
You should paste your add_adjacent_zone code, but if you don't have a spawner per zone, you'll get errors and it won't work. If your not in a zone that you have in your add_adjacent_zone, or are in a zone that isn't in it, it also won't work.
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Thanks for the quick response. I can't have any spawners in those zones. I tried the line and you are correct, it does give an error. How do I address this issue from now? There has to be a solution.
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Why can't you add any spawners?
BTW, you can add spawners for those zones and just put them anywhere, like with the other spawners. They don't have to be in the zone. They just need to be linked.
I never thought of that even though you said that's what you did for V2 in chat. I'll do that but I have one question:
Could I keep my doors but just take out the kvp targetname?
If the zone wont have any spawners, why not use same zone volume as zone before?
If the zone wont have any spawners, why not use same zone volume as zone before?
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |