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Scrolling text or intro text like verruct or missions

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Created 9 years ago
by itsmoodyy
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Does anyone know how to make text saying

Location, time year etc because I want to use something like that for my map, any help would be good
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Does anyone know how to make text saying

Location, time year etc because I want to use something like that for my map, any help would be good
You could use Yaph1l's typewriter intro text.
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In YOUR_MAP_NAME.gsc, paste this at the very bottom:

Code Snippet
Plaintext
intro_screen()
{

flag_wait( "all_players_connected" );
wait(2);
level.intro_hud = [];
for(i = 0;  i < 3; i++)
{
level.intro_hud[i] = newHudElem();
level.intro_hud[i].x = 0;
level.intro_hud[i].y = 0;
level.intro_hud[i].alignX = "left";
level.intro_hud[i].alignY = "bottom";
level.intro_hud[i].horzAlign = "left";
level.intro_hud[i].vertAlign = "bottom";
level.intro_hud[i].foreground = true;

if ( level.splitscreen && !level.hidef )
{
level.intro_hud[i].fontScale = 2.75;
}
else
{
level.intro_hud[i].fontScale = 1.75;
}
level.intro_hud[i].alpha = 0.0;
level.intro_hud[i].color = (1, 1, 1);
level.intro_hud[i].inuse = false;
}
level.intro_hud[0].y = -110;
level.intro_hud[1].y = -90;
level.intro_hud[2].y = -70;


level.intro_hud[0] settext("LOCATION HERE");
level.intro_hud[1] settext("DATE HERE");

for(i = 0 ; i < 3; i++)
{
level.intro_hud[i] FadeOverTime( 3.5 );
level.intro_hud[i].alpha = 1;
wait(1.5);
}
wait(1.5);
for(i = 0 ; i < 3; i++)
{
level.intro_hud[i] FadeOverTime( 3.5 );
level.intro_hud[i].alpha = 0;
wait(1.5);
}
//wait(1.5);
for(i = 0 ; i < 3; i++)
{
level.intro_hud[i] destroy();
}
}
And then at the top of the gsc file, paste this:
Code Snippet
Plaintext
	level thread intro_screen();
under:
Code Snippet
Plaintext
main()
{
Hope this helps!

 
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