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Pap Notes

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Created 12 years ago
by pashan
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UM Member, Mapper and 3d Modeler
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How do i make the pap display a message when the player tries to pap a non papable guns
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Just add a
Code Snippet
Plaintext
player iPrintLnBold("");
to the PaP script (in _zombiemode_perks.gsc).

- Phil.
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Just add a
Code Snippet
Plaintext
player iPrintLnBold("");
to the PaP script (in _zombiemode_perks.gsc).

- Phil.
But wouldn't that show the iprintlnbold("") even if you try PaP both non papable and papable weapons?
Last Edit: April 23, 2014, 01:42:42 pm by Ege115
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Well, the message needs to be added in the if() clause that check whether the weapon can be PaP'd or not. I though that was kinda obvious.

- Phil.
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why don't you just make the gun papable?

 
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