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Lighting Issues (Yes I know)

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Created 8 years ago
by WhiskyLima
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Hi guys, after reading just about everything I can find on the topic, there are still some unanswered questions I have about lighting. The one thing I really want to do is to have an overcast sunlight. So what I need to do is to be able to manipulate the shadow sharpness and density that is cast from the sun. I would really appreciate some help and a nudge in the right direction.

Thanks all
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Location: gbDarlington
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Thanks for the input but thats not exactly what im looking for. I have decided to avoid using sunlight at all as the harsh shaddow it casts is not right for the skybox im using. I will try to find another way. Thanks though
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Sunsamplesize dvar controls shadow sharpness or how close they are before the start to blur or get blocky.
And
Ambient color kvp is the color of the shadows. Light Grey to black works good.

Change/lerp the values in a loop in script.
You would have to try different dvars to see what else would work.
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Ok that sounds promising but what is a dvar? Thanks
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