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Getent used with more than one entity?

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Created 11 years ago
by ProRevenge
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Nacht Der Untoten: Reimagined
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Yep another error...

Did logfile and got this:

******* script runtime error *******
getent used with more than one entity: (file 'maps/_zombiemode_weapons.gsc', line 628)
 lid = GetEnt(self.target, "targetname");
       *
Error: called from:
(file 'maps/_zombiemode_weapons.gsc', line 615)
 pieces = self get_chest_pieces();
               *
Error: called from:
(file 'maps/_zombiemode_weapons.gsc', line 576)
    level.chests hide_chest();
                    *
Error: called from:
(file 'maps/_zombiemode_weapons.gsc', line 545)
  init_starting_chest_location();
  *
Error: called from:
(file 'maps/_zombiemode_weapons.gsc', line 12)
 treasure_chest_init();
 *
Error: called from:
(file 'maps/_zombiemode.gsc', line 60)
  maps\_zombiemode_weapons::init();
  *
Error: called from:
(file 'maps/nacht_reimagined.gsc', line 129)
 maps\_zombiemode::main();
 *
Error: started from:
(file 'maps/nacht_reimagined.gsc', line 9)
main()
*
Error: ************************************



I literally haven't changed any scripts since the last working version, and this is now happening...
Any ideas what this error is or any fixes?
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Recompile map completely, sometimes it does that and recompile usually fixes it (for me atleast)
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Recompile map completely, sometimes it does that and recompile usually fixes it (for me atleast)

Tried that, still happening...  :-\
Marked as best answer by ProRevenge 11 years ago
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Code Snippet
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 lid = GetEnt(self.target, "targetname");

Its saying you have two or more box lids with the same KVP targetname
Last Edit: July 24, 2015, 08:55:54 pm by Harry Bo21
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Code Snippet
Plaintext
 lid = GetEnt(self.target, "targetname");

Its saying you have two or more box lids with the same KVP targetname

Just checked them all, they are 0 through 6 magic_box_lid, no duplicates
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well, thats what its saying

maybe remove and replace your boxes and keep an eye out for a brush hanging about that maybe got moved in error or something
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You could also open map with Notepad and search for lid and check that way for duplicates
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Ok, turns out there is a duplicate lol, deleted it and fixed.

 
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