******* script runtime error ******* getent used with more than one entity: (file 'maps/_zombiemode_weapons.gsc', line 628) lid = GetEnt(self.target, "targetname"); * Error: called from: (file 'maps/_zombiemode_weapons.gsc', line 615) pieces = self get_chest_pieces(); * Error: called from: (file 'maps/_zombiemode_weapons.gsc', line 576) level.chests hide_chest(); * Error: called from: (file 'maps/_zombiemode_weapons.gsc', line 545) init_starting_chest_location(); * Error: called from: (file 'maps/_zombiemode_weapons.gsc', line 12) treasure_chest_init(); * Error: called from: (file 'maps/_zombiemode.gsc', line 60) maps\_zombiemode_weapons::init(); * Error: called from: (file 'maps/nacht_reimagined.gsc', line 129) maps\_zombiemode::main(); * Error: started from: (file 'maps/nacht_reimagined.gsc', line 9) main() * Error: ************************************
I literally haven't changed any scripts since the last working version, and this is now happening... Any ideas what this error is or any fixes?
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