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Editing Weapons

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Created 10 years ago
by Croomer555
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I'm trying to edit the damage and clip size of the Kar98 when its pap. I want it to be like a wonder weapon when pap. I also want to change the pap name of the Kar98. Thanks for reading.
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Download the UGX weapon editor and open the file. All of those are changeable from there. I'd recommend not using waw weapons though.
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Download the UGX weapon editor and open the file. All of those are changeable from there. I'd recommend not using waw weapons though.

Why wouldn't you use waw weapons?
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Why wouldn't you use waw weapons?

Because they are extremely overused.
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I want it to be like a wonder weapon when pap.
Kar98 as a wonder weapon :please:, what it will do when PAP'ed, turns to Ford Mustang and start to fly ?
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Kar98 as a wonder weapon :please:, what it will do when PAP'ed, turns to Ford Mustang and start to fly ?

I want to up the damage a lot. How do i edit the stats of the pap version? I opened the non-pap version in weapon editor but can't find the pap version
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I want to up the damage a lot. How do i edit the stats of the pap version? I opened the non-pap version in weapon editor but can't find the pap version

Upgraded weapons have _upgraded on the end of the weapon file
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Would that also be found in root/raw/weapons/sp?
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Would that also be found in root/raw/weapons/sp?

Yep.

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Yep.



Also, how would I take, say the bazooka, from multiplayer, and turn it into a gun that can be acquired in zombies?
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Also, how would I take, say the bazooka, from multiplayer, and turn it into a gun that can be acquired in zombies?
google zombie killer tut's (ZK) on YT. He's got a tut about what are you talking about.
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google zombie killer tut's (ZK) on YT. He's got a tut about what are you talking about.

Ok thank you @Tim Smith and @Centric

Double Post Merge: February 06, 2016, 04:07:06 pm
Weapon Editor did nothing I don't know what I did wrong?
Last Edit: February 06, 2016, 04:07:06 pm by Croomer555
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Ok thank you @Tim Smith and @Centric

Double Post Merge: February 06, 2016, 04:07:06 pm
Weapon Editor did nothing I don't know what I did wrong?
copy the weapon file to both mod/weapons/sp and raw/weapons/sp
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To override an asset you have to load it in at the last fastfile (mod.ff is the last one loaded).

Since we're not creating a new asset as zombie_kar98k exists (or whatever the wf is) we can just override it from the IWD.
Copy raw/weapons/sp to mods/modname/weapons/sp then use the UGX Editor to change only the copied weaponfile NOT the one in RAW.

To create a new asset you have to include it in the mods weapon folder and include it in both IWD and a CSV (I.e. Mod or map ff's).

Include in CSV by calling
weapon,sp/new_file


Copying one from MP is easy as just copy pasting the weaponfile and then making it compile as a new asset.

 
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