Posts
503
Respect
391Add +1
Forum Rank
Zombie Enslaver
Primary Group
Member
Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!No skype for me. Only the forum.
I still think the fastest option is to make a new map and paste your map into it in sections.
Copy sections and compile until it crashes. Then right click brushes and select make detail. Then compile. Then add more. Then compile.
There isn't much else i can do without compiling the map myself.
Marsvinking? Maybe you did something like this? Most of brushes map textures that are titling
(Image removed from quote.)
I have some of them in my map but never had problems with it
What script placer are you using?
Using Ugx Script Placer but not ugx mod tools using non edited
Ok then, copy the map_source you have. Then make a new one again, just try it
copy the map_source folder and make a new one ? like new folder name map_source or new map and insert from my map ?
Double Post Merge: August 05, 2016, 08:51:17 pm
i can compile other maps though
Sorry! Insert your map Sir
In a new 1 map file ? with same name as the old one
Just copy your map and make a new one
Did nothing happend same error
Error -1073741819
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
triangulating all windings...
0 self-tjunctions fixed
0 degenerate tris removed
smoothing normals...
emitting triangles...
combining layered materials...
10560 vertices couldn't be merged because the textures point different ways
emitting cells and portals... THis one i have checked
can it be anything of these here ?
"10560 vertices" - Find this in your map and fix this
how can i solve this xD and find all those vertices?