after this fix, now this look such:
skybox model used: skybox_fly
My sun file: r_sunsprite_shader "sun_moon"
r_sunsprite_size "16"
r_sunflare_shader "sun_moon_flare"
r_sunflare_min_size "0"
r_sunflare_min_angle "45"
r_sunflare_max_size "700"
r_sunflare_max_angle "2"
r_sunflare_max_alpha ".35"
r_sunflare_fadein "0"
r_sunflare_fadeout "0"
r_sunblind_min_angle "30"
r_sunblind_max_angle "5"
r_sunblind_max_darken "0"
r_sunblind_fadein "2.5"
r_sunblind_fadeout "6"
r_sunglare_min_angle "30"
r_sunglare_max_angle "5"
r_sunglare_max_lighten "0"
r_sunglare_fadein "2.5"
r_sunglare_fadeout "6"
r_sun_fx_position "-150 -50 0"
my csv mod: // fxs
fx,env/smoke/fx_fog_low_floor_sm
fx,maps/mp_maps/fx_mp_barrel_fire
fx,env/fire/fx_fire_campfire_smolder
fx,maps/mak/fx_fire_hut_d_light
fx,maps/pel1/fx_insects_swarm
fx,env/smoke/fx_smoke_crater_windblown
// moon_set_visions
rawfile,vision/sp_buildbreakedwar.vision
rawfile,sun/sp_buildbreakedwar.sun
material,sun_moon
material,sun_moon_flare
material,sun
material,sun_flare
and yes, sun folder put in mod as
mods/sp_buildbreakedwar/sun/sp_buildbreakedwar.sun