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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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yeah i tried it on my other pc with fresh installations and same thing. its the m14 and galil and a few others, i also tried the xmodel utils and the models load and convert, but then its like all the assets float around the gun in game, the anims play but like themagazine doesnt come out.
hideTags/tag_you_want_to_hideok so ive successfully ported a few bo1 weapons via lime then asset manager converter. now that i try to do the galil, everything converts smooth, until i go to do the viewmodel in the xmodel section. it says missing cache entry gives a little more script then sits idle. i let it set all night and got up this morning and still there. help please! i dont understand the issue
i used to have a cracked version and it gave me a virus..had to replace a 1600 dollar pc because of it. i guess what im not understanding is why would it work fine with some guns and not others, and yeah give me a sec ill grab a picI dont have mayai used to have a cracked version and it gave me a virus..had to replace a 1600 dollar pc because of it. i guess what im not understanding is why would it work fine with some guns and not others, and yeah give me a sec ill grab a pic
Double Post Merge: December 14, 2015, 04:05:05 pm
also i know how to use hidetags. the problem with that is itll hide parts of the base weapon. the parts that are floating around are the goofy bar thingy that hangs of the side of the gun, etc. i know the process ive done it sucessfully before, idk im obviously doing something wrong
anyway, heres the error i get on converter, if you even want to calll it that, it gets this far then sits like that-i let it sit all night and still, nothing
https://41.media.tumblr.com/ecaa1bdce612ef402c8c6bb3c9dc06c5/tumblr_nzcv9oTLbg1udvq83o1_540.png
well i thought that, so i tried it from a fresh install on my other pc, same issue with the same xmodels
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
also i know how to use hidetags. the problem with that is itll hide parts of the base weapon. the parts that are floating around are the goofy bar thingy that hangs of the side of the gun, etc. i know the process ive done it sucessfully before, idk im obviously doing something wrong
anyway, heres the error i get on converter, if you even want to calll it that, it gets this far then sits like that-i let it sit all night and still, nothing
https://41.media.tumblr.com/ecaa1bdce612ef402c8c6bb3c9dc06c5/tumblr_nzcv9oTLbg1udvq83o1_540.png
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
idk my bind mesh is checked, i used viewhands black kit. its used in my loadout.gsc AND weapon file