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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
You need to apply the color white to all the meshes of the gun in maya
Edit: If i'ts not missing textures, that's the only thing I can think of
So the name of this topic is a little strange only because I thought this is what people would search up to find the problem I have. Here is what the issue looks like:
(Image removed from quote.)
Black Gun: Now I realize maybe its a texture missing from the gun? But I tried reinstalling the textures/images into RAW, but it did nothing. What else could I do here?
Scope Too Bright: As you can tell, Specular map is making my scope look extremely bright and I can't find the cause for it. Maybe the lighting in my map is too Dense? But taking of specular map fixes it however, it makes the rest of the map look really dark
Now, there is also another issue you can most likely see in the image but I don't really see that being a manditory fix atm I just need to fix the gun issues.
Thanks
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
*hybrid, not hybride
And you dont have the lens for the scope
Images should be in in raw and mods folder. You only said you added them in raw.
Remove specmap from mods folders image folder.
Do you have lightgrid volume/caulkbox in your map?