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Black Gun Issue and Scope Too Bright

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Created 8 years ago
by GTTClan
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So the name of this topic is a little strange only because I thought this is what people would search up to find the problem I have. Here is what the issue looks like:



Black Gun: Now I realize maybe its a texture missing from the gun? But I tried reinstalling the textures/images into RAW, but it did nothing. What else could I do here?  :-\

Scope Too Bright: As you can tell, Specular map is making my scope look extremely bright and I can't find the cause for it. Maybe the lighting in my map is too Dense? But taking of specular map fixes it however, it makes the rest of the map look really dark  :(

Now, there is also another issue you can most likely see in the image but I don't really see that being a manditory fix atm I just need to fix the gun issues.

Thanks
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You need to apply the color white to all the meshes of the gun in maya

Edit: If i'ts not missing textures, that's the only thing I can think of
Last Edit: April 13, 2016, 11:26:34 pm by Linoxet
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You need to apply the color white to all the meshes of the gun in maya

Edit: If i'ts not missing textures, that's the only thing I can think of
If its missing textures, the gun would appear white - not black. So I would have to say your first guess is right - that being the vert colour in maya was not set to white before exporting and then importing to waw.
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So the name of this topic is a little strange only because I thought this is what people would search up to find the problem I have. Here is what the issue looks like:

(Image removed from quote.)

Black Gun: Now I realize maybe its a texture missing from the gun? But I tried reinstalling the textures/images into RAW, but it did nothing. What else could I do here?  :-\

Scope Too Bright: As you can tell, Specular map is making my scope look extremely bright and I can't find the cause for it. Maybe the lighting in my map is too Dense? But taking of specular map fixes it however, it makes the rest of the map look really dark  :(

Now, there is also another issue you can most likely see in the image but I don't really see that being a manditory fix atm I just need to fix the gun issues.

Thanks

*hybrid, not hybride
And you dont have the lens for the scope
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Images should be in in raw and mods folder. You only said you added them in raw.
Remove specmap from mods folders image folder.
Do you have lightgrid volume/caulkbox in your map?
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*hybrid, not hybride
And you dont have the lens for the scope

Okay why would you correct that but not Lunette? :\ Obviously it wasn't my mistake if you took that in...

Images should be in in raw and mods folder. You only said you added them in raw.
Remove specmap from mods folders image folder.
Do you have lightgrid volume/caulkbox in your map?

No I did put them in my mods folder but it's okay I took our the CM901.
You can remove spec map like that? :\ I didn't even know
And no I do not have a caulkbox in my map at all I never really figured out how to use that. I don't know much about lighting

 
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