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Hello there. So I can't seem too find anything about animating models. Basically I would like to make a animating for a model then constantly loop it in world at war. Is there a way to do this?
I have a bit of experience with maya but not a great deal with animation
gun model or just a normal model ?

Well that idk about . But if i weren't wrong it's same for animating the gun "loop" anims.





![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
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#include maps\_utility;
#include common_scripts\utility;
#include maps\_zombiemode_utility;
init(){
ents = GetEntArray( "ents","targetname" );//change ents to targetnames
array_thread( ents,LoopAnim );//common_scripts\utility.gsc:
}
#using_animtree( "nameofanimtreeyouputanimsin" ); //you can put the anims in human generic or make your own animtree
LoopAnim(){
/*This should give you two options of playing a looping animation on your model.
I don't know the reasoning for using either one.
*/
time = GetAnimLength(%nameofanim);//replace nameofanim with your animation
while( 1 ){//may not be needed if the anim keeps looping by itself
self UseAnimTree(#animtree);
//this
self SetAnim(%nameofanim);
wait(time);
//or this, but not both
self AnimScripted("doneanim",self.origin,self.angles,%nameofanim);
self waittill("doneanim");
self clearanim( %nameofanim, 0 );
}
}