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Alien looking viewhands?

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Created 12 years ago
by zsftw115
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So I got the Cod4 Blackkit viewhands working in my map I guess...



This happened and the weapons aren't in the view hands and it feels like I'm tall as hell and can see through walls. :poker:
Help pls
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Did you convert the viewhands through asset manager? If so then you need to set the model type to "viewhands" instead of "animated".
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The hell O_o I'm just taking a wild guess did you put all the xmodelparts, and surfs into your WAW raw folder?
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The hell O_o I'm just taking a wild guess did you put all the xmodelparts, and surfs into your WAW raw folder?
Yes

Did you convert the viewhands through asset manager? If so then you need to set the model type to "viewhands" instead of "animated".
No I ported them over with Tom's Cod4 Xmodel Exporter
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http://www.youtube.com/watch?v=M3iOROuTuMA
I remembered when my friend showed me this. My face was just ...wow.
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I remembered when my friend showed me this. My face was just ...wow.
Second one was better. Oh, Jeremy Fisher you taste like soot and poo...
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You can fix this by re-rigging the viewhands via maya. there's a few tutorials on how to do that on youtube (and maybe here too, I keep forgetting which ones we have:D)
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You can fix this by re-rigging the viewhands via maya. there's a few tutorials on how to do that on youtube (and maybe here too, I keep forgetting which ones we have:D)
I don't have Maya unfortunately :(

 
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