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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Oil Rig Beta Access |
Aye mate you don't know me so y don't you shut tf up ok buddy
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Something awesome I'd genuinely love doing is a 1-on-1 Nacht der Untoten remaster in the BOIII engine.
Just a bit curious as to if it's actually possible to port the WaW map and begin detailing from there, or would it be better to make the map from scratch?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Oil Rig Beta Access |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Sorry for asking another question, but would it also be possible to port maps from BOI as well?
I noticed that Black Ops 1 also features mod tools, but with that, could I extract zombie maps and import them into BOIII radiant?