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Is it too late to reopen the Tranzit 2.0 Idea?

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Created 5 years ago
by conn6orsuper117
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Someone on CodZombies reddit managed to rip the ENTIRE Greenrun map, I dunno if its possible to port it into Worldatwar or to just retry in bo3
https://www.reddit.com/r/CODZombies/comments/avt6pb/managed_to_rip_green_run/
just wanted know if its still too late.
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Someone on CodZombies reddit managed to rip the ENTIRE Greenrun map, I dunno if its possible to port it into Worldatwar or to just retry in bo3
https://www.reddit.com/r/CODZombies/comments/avt6pb/managed_to_rip_green_run/
just wanted know if its still too late.
If you really want to remake Greenrun to the max I think you first need T4M for that.
I am not sure if the map is going to hit limits besides T4M but maybe, maybe you are lucky and everything is working fine in waw.
This is not impossible and that also goes for the scripting.

But I am not going to make something like that, it will take a lot of time and I have my own plans for releasing new maps for World at War.
I think there are others around who do like to remake that?

If you want to go safe zone it's best to make it bo3.
Last Edit: February 28, 2019, 10:52:06 pm by gympie6
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If you really want to remake Greenrun to the max I think you first need T4M for that.
I am not sure if the map is going to hit limits besides T4M but maybe, maybe you are lucky and everything is working fine in waw.
This is not impossible and that also goes for the scripting.

But I am not going to make something like that, it will take a lot of time and I have my own plans for releasing new maps for World at War.
I think there are others around who do like to remake that?

If you want to go safe zone it's best to make it bo3.
about 4 years or so ago, I came up with the Idea to make a more compact tranzit with all of the locations bunched together, it was possible but everyone had other projects and jobs & stuff so the project got abandoned.

 
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