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Third Person Shooter in Zombies

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Created 8 years ago
by nickshooter25
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I tried third person in nacht der untoten and i thought it was cool to play, except the aiming is way off. So i have two ideas to fix this problems.

1. Can anyone copy MW2's "3rd Person Mode" code and paste it into WAW in zombie code and see if it possible?

2. Try to find aiming problem (likely in codes or in consoles?) and fix it and make it like or close as possible to MW2's "3rd Person Mode"?

That all i can think of. Let me know if this will happen or not. I'm not good at this stuff, so that why i bring this up here.

Thank you for taking look at this. Good luck.



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Probably not going to happen anytime soon, lol. Just copying code from MW2 wont fix it
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Pretty sure this would mess up a lot of maps too (Texture Clipping, Room Heights, Etc.)
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there's ways to make it work, i did a workaround for it you can download the alpha-version on zommods. You could technically do it for stock maps, but i'm not sure if that would play very good on NdU for example. It's a tight map and the camera would end up inside models and rubbing walls a lot prob..

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Location: fi
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UGX V.I.P.
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
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This user has access to the Black Ops 3 Modtools Alpha
there's ways to make it work, i did a workaround for it you can download the alpha-version on zommods. You could technically do it for stock maps, but i'm not sure if that would play very good on NdU for example. It's a tight map and the camera would end up inside models and rubbing walls a lot prob..

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Aaaaand I completely forgot about this mod, lmao. Been ages since updates on that :please:

 
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