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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
All the "new" tools(UE4,CE4,Unity,Frosbite and maybe more) they are coping each other. Like DD say: GTKradiant FTW.
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I'm 90% sure all of those level editors are based off of the GtkRadiant or earlier Quake editors anyway. They just adopted the original technology behind them and then ported them for their personal needs.
Edit: No 2D grid? Yeah, GtkRadiant FTW.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Stop assuming stuff... GtkRadiant is open source with a GPL License, meaning its source can't be used unless the product using it is open sourced too.
Calling Radiant better than the newer editors is silly to say the least. Have you actually played around with any modern editors? They contain a TON more useful features for developers compared to Radiant (UE4's blueprints for example). A great example of why Radiant is nothing compared to modern editors: Terrain. Radiant's terrain editing is trivial and in no way user friendly compared to, for example, CryEngine's terrain editor.
While I agree a 2D grid can be useful sometimes, the implementation of viewports in modern editors is sufficient and arguably a better way of handling 2D manipulation in a 3D space. Usually 2D views become cluttered anyway.
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
terraint editors are very good, but i really prefer the radiant one.
Also try to make a house in the new engine's and later make a house in radiant. You going to see a big difference.
everything about how modern editors are better than radiant.