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[Wiki] UGX Mod Standalone Installation Guide

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Created 11 years ago
by treminaor
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A tutorial has been added to the Wiki!

UGX Mod Standalone Installation Guide
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The Voice in your Eyes
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Thank you,
using the mod now looks way less complicated(:

Can I use the scriptplacer to apply the mod to an already existing map? I was just wondering because it says "create new map" every time..
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Thank you,
using the mod now looks way less complicated(:

Can I use the scriptplacer to apply the mod to an already existing map? I was just wondering because it says "create new map" every time..
If you already have an existing map then do not use a script placer again. Follow every other step, though.
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do not use a script placer again

Will I still be able to use UGX if I have created the map with an older scriptplacer or does it simply not affect the mod in a direct way?

Also I can't compile my maps even without the mod. Launcher says "ERROR: Could not open '../zone_source/dlc3.csv'" and "Could not find Script 'maps/_uombiemode_utility'" even though I created the map with the scriptplacer.
I'm pretty sure this is my fault but how can I fix this?
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changed one line of code, bug is fixed


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Will I still be able to use UGX if I have created the map with an older scriptplacer or does it simply not affect the mod in a direct way?

Also I can't compile my maps even without the mod. Launcher says "ERROR: Could not open '../zone_source/dlc3.csv'" and "Could not find Script 'maps/_uombiemode_utility'" even though I created the map with the scriptplacer.
I'm pretty sure this is my fault but how can I fix this?

Did you install the mod tools correctly with all patches?
http://ugx-mods.com/wiki/index.php?title=UGX_Mod_Standalone_Installation#Installation_Requirements
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I installed all updates of the modtools. But I'm not sure anymore if I installed the project mover.. I kept my map simple and never changed any paths so it shouldn't be necessary though or is it?
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*lurk mode engaged* (wanna know that too)
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I installed all updates of the modtools. But I'm not sure anymore if I installed the project mover.. I kept my map simple and never changed any paths so it shouldn't be necessary though or is it?
If you're missing dlc3.csv, you need to install file #5 from this page: http://ugx-mods.com/wiki/index.php?title=Modtools_Installation_Guide
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Thanks, I installed it.
Now three other errors occured which I solved by putting "_zombiemode_utility.gsc", "_zombiemode_zone_manager.gsc" and "dlc3_code.gsc" into my mod folder.

Now the console just says "unknown error"/:
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Thanks, I installed it.
Now three other errors occured which I solved by putting "_zombiemode_utility.gsc", "_zombiemode_zone_manager.gsc" and "dlc3_code.gsc" into my mod folder.

Now the console just says "unknown error"/:
Screenshot? Also the proper way to solve those missing file errors is to compile your map's patch ff.
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Compiling the mod ff didn't solve it either.
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(Image removed from quote.)

Compiling the mod ff didn't solve it either.
Run your map again, but this time enter developer 1 into the console before launching your map from the console. then take a new screenshot.
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I did that and put everything written in red or yellow together.
Looks like this:
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I did that and put everything written in red or yellow together.
Looks like this:
(Image removed from quote.)
It really looks like your ModTools installation is not up to date. Are you sure you installed all the ModTools patches up to 1.4?
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I thard I did.. would it be save to install it again?

 
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