[New Video] M1911 Custom Weapon in BO3! | Black Ops 3 Modtools Alpha ft. Ray1235

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by treminaor
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The big upwards lurch when the mag is inserted kind of makes me sick just looking at it, everything else is smooth. Props to Ray, the firing recoil is spot on. I don't like the running animation but they always feel different when in the actual game so I'd have to try it. I don't doubt it will feel great though, props to Ray for those anims.

Also, whoever made the decision to make it shiny like the BO1 M1911, good choice.
Last Edit: August 13, 2016, 10:38:04 pm by mrpeanut188
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The big upwards lurch when the mag is inserted kind of makes me sick just looking at it, everything else is smooth. Props to Ray, the firing recoil is spot on. I don't like the running animation but they always feel different when in the actual game so I'd have to try it. I don't doubt it will feel great though, props to Ray for those anims.

Also, whoever made the decision to make it shiny like the BO1 M1911, good choice.
I'll be honest, I didn't expect this vid to show up on UGX's main YT channel :please:
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I'll be honest, I didn't expect this vid to show up on UGX's main YT channel :please:
I notice everything that could be improved as I would like my animations to be treated in the same fashion, mainly that lurch is the only big I think really needs to be improved.
Last Edit: August 14, 2016, 01:19:43 am by mrpeanut188
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Dat feel when anims "fall from sky" ;)
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No hip-firing animations?  :(
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No hip-firing animations?  :(
it's the same animation as ADS fire, but who hip-fires a low damage weapon?
I notice everything that could be improved as I would like my animations to be treated in the same fashion, mainly that lurch is the only big I think really needs to be improved.
Don't be afraid to give me some tips to improve my animation skills! :) In fact, I like reading that kind of stuff like for example [You are not allowed to view external links. Register or Login to see them]
Last Edit: August 14, 2016, 12:20:26 pm by Ray1235
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Dat feel when anims "fall from sky" ;)
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who hip-fires a low damage weapon?

:troll:
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Don't be afraid to give me some tips to improve my animation skills! :) In fact, I like reading that kind of stuff like for example [You are not allowed to view external links. Register or Login to see them]
That's great to hear, and in the future I will. I usually only give constructive criticism yet people still get on the defensive when I'm only trying to help them.  :alone:

 

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