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Contact Support - Help Center Get help on the UGX Discord. Join it now!python("import CoDMayaTools");
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
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![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Aye mate you don't know me so y don't you shut tf up ok buddy
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I cant seem to find the export as xmodel_bin. Where is this setting? I have the path set to export2bin, just cant seem to find a way to actually export as bin
IsUneededNote = ( # If you find a Note that is not needed in WaW and you want to remove it from further anims add it here:
NoteTrack == "reload_large"
or NoteTrack == "reload_small"
or NoteTrack == "reload_medium"
or NoteTrack == "clip_out"
or NoteTrack == "clip_in"
or NoteTrack == "rechamber_release"
or NoteTrack == "rechamber_pull_back"
or NoteTrack == "end" # This will cause an error in converter, but might be needed for BO3, appears to be on ALL anims.
)
IgnoreUslessNotes = cmds.checkBox("Scoba_IgnoreUslessNotes", label="Ignore Useless Notes like reload_large, etc.", annotation="Check this if you want to ignre notes like reload_large, etc.", value=False)
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Only "end" gives an error btw?
I've always added the other notes, even tho they are totally redundant granted
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
if cmds.checkBox("CoDMAYA_ReverseAnim", query=True, value=True):
cmds.currentTime(((frameEnd+1)-i)*multiplier) # Frame End defined by user (frameEnd) - what our current frame should be (i).
else:
cmds.currentTime(i*multiplier)
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Yes please.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Lovely, any idea i could export it and add it to my own gdt ? Not having to make one ?