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[WIP] Zombie Garage

POLLHOT
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Created 9 years ago
by Scobalula
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Poll

Question: What AI/Bosses/Enemies should be in the map?

Dogs
5 (15.2%)
Shrieker
4 (12.1%)
Napalm
2 (6.1%)
Kino Der Toten Novas
6 (18.2%)
Panzer Soldat
6 (18.2%)
Juggernauts (not replace zombie ones, actual Juggs)
4 (12.1%)
JiffyNoodles
6 (18.2%)

Total Members Voted: 13

Voting closed: May 30, 2016, 06:12:10 pm

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OnionmanVere Bo21
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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Don't do a BO3, where you can only have 2 active :poker:

I think, given that I said max of 6-8 places, that I won't do it like that, so it this comment really necessary? I don't think so.
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True Blue Elite
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Please give me beta access, I would LOVE to test CO-OP
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I think, given that I said max of 6-8 places, that I won't do it like that, so it this comment really necessary? I don't think so.
i thought you were thinking of a rough estimate. Well, my bad
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OnionmanVere Bo21
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i thought you were thinking of a rough estimate. Well, my bad

It's ok Jiffy, you can have hug. ;-;
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True Blue Elite
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It's ok Jiffy, you can have hug. ;-;
Thanks Sco :')
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OnionmanVere Bo21
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So I don't know what I've done, but tried to run map again for first time in a good week and it refused to work. I've been trying editing map, etc. but nothing is working, all it does it give me Unhandled Exception Caught.

I have no motivation to try and fix it since I don't have a fucking clue what is causing it. Consider this dumped.


Edit: Also many of the features seen here or anything I've shown is going to be used in Kenaven, my focus is switching to Kenaven too.
Last Edit: December 18, 2015, 10:47:35 pm by Scobalula
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I don't really know what to type here so....
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so sad to see it go. Well i guess if the map didnt wanna u can't make it.
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Maps:

Too many canceled ones to count

Leningrad BO3

Something else
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Sorry to hear that man. Could you think of any limits you might have reached? (Brush, weapon, model?)

If not did you try developer 1/2?
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OnionmanVere Bo21
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Sorry to hear that man. Could you think of any limits you might have reached? (Brush, weapon, model?)

If not did you try developer 1/2?

Hmm I tried developer1/2 and can't think of anything I hit or edited that would have caused, it happens with T4M too.

I'll try logfile.
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assuming this will never be released unless fixed you might aswell use tombmx map packer and upload all the files in a .rar
im pretty sure someone would take some some time out to try help you
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Hmm I tried developer1/2 and can't think of anything I hit or edited that would have caused, it happens with T4M too.

I'll try logfile.

Check out logfile, I was getting unhandled exceptions and checked and the actual error was MAX SCENE SURFS, so worth a check.
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JbirdHaX
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or if he has messed up portals that wont compile map, we can speculate for a year that wont fix the file thats why i suggesting uploading everything to do with your map and you would propably be in radiant mapping by now instead.
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OnionmanVere Bo21
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Good news everyone, or bad, seems to happen on any map I make.
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Good news everyone, or bad, seems to happen on any map I make.

Then it seems to be an issue with your modtools, not the map. Maybe try sending the files to someone you trust, see if they encounter the same bug?  ;)
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Thanks to the fact Lemon exports direct xanims now, porting is no longer a chore, got these done in only few hours including sounds:









Last Edit: December 27, 2015, 02:24:29 pm by Scobalula
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OnionmanVere Bo21
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