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WIP - Project Viking

HOT
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Created 10 years ago
by redspace200
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but you didnt lose your perks if one went offline, just the ability to PaP, thats what i liked about it, so that doesnt look the origins setup to me
Well, then I guess that's Brutus thing.
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Brutus doesnt take your perks either, just locks the machines, again doesnt take your perk away, the whole idea of it in Tranzit was silly, the power going off of a machine should not affect a liquid you drank
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what do you mean by anti training/camping? gotta have one of them surely
OP said that this is a challenge map.
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kill steak idea if possible a hell hound
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possibly but it looks more like, power can be turned off or an alcatraz generator perk system (which i really hope isnt the case)

Post Merge: December 29, 2013, 12:12:16 pm
what do you mean by anti training/camping? gotta have one of them surely, and Turned - why would anyone bring back that?
My apologizes I should have been more clear of what I meant by "anti training/camping". You can still camp, but eventually boss zombies will spawn on you which will most likely force you to move. There is still training as well, but its alot harder. You wont be able to just run circles with your eyes closed like you could for most maps in BO.

The map uses the origins style generators, but the only difference is that if the zombies take back a generator that powers a perk you have, it becomes disabled until you can power it back on. Like I said its built to be a challenge map. However if you play the Easy difficulty, its impossible for the perks to get disabled once you have them.

I wanted to bring back Turned so people who enjoyed the gamemode can play with their friends. It was very easy to recreate, so I thought why not?
Last Edit: December 29, 2013, 08:13:04 pm by redspace200
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arr that clears things up now cheers, im glad you have two difficulty options and for some suggestions, perhaps in the 'easy' mode just have brutus as the boss zombie but in the harder one have the panzer instead? and with turned perhaps we can have gungame in their where we cycle through all guns in map rather than 6 shitty weapons and thats it (BO2 Turned)
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arr that clears things up now cheers, im glad you have two difficulty options and for some suggestions, perhaps in the 'easy' mode just have brutus as the boss zombie but in the harder one have the panzer instead? and with turned perhaps we can have gungame in their where we cycle through all guns in map rather than 6 shitty weapons and thats it (BO2 Turned)
Actually, with the way its setup now, only brutus and the generator zombies can spawn as bosses when playing easy. Also, only one type of boss (excluding the Panzer Soldat) can spawn at a time. The Panzer Soldat follows the origins spawning setup - but will not spawn on easy.

I have 3 different types of turned.
Shotguns - Only have M1911 and a Shotgun
Reverse GG - Start with better weapons and make your way down to the pistol
Wonder Weapons - Endless Cycle through many of the Wonder Weapons in the map

I may add a normal weapons endless cycle type for those who want to try to get through all the weapons included in the map.
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Well im quite happy with the wonder weapon cycle, take it there must be a lot of them as it would be over pretty quickly wouldnt it, that boss setup sounds alright
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Two words;

"Holy SHIT!" :o
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I had biggest jaw drop ever. And I need help in finding my jaw.
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Any updates for this sick looking map?
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Any updates for this sick looking map?

Yeah still making lots of progress. One of the newest features that ive added is a "challenges" mode that you can play with the classic gametype. These are random ideas people give me to make the game more challenging. For example, theres one where you can only buy perks from the wunderfizz machine, and theres another where you can only use the shovel to dig up weapons rather then using the box.
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I Agree
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Yeah still making lots of progress. One of the newest features that ive added is a "challenges" mode that you can play with the classic gametype. These are random ideas people give me to make the game more challenging. For example, theres one where you can only buy perks from the wunderfizz machine, and theres another where you can only use the shovel to dig up weapons rather then using the box.

but then we can spam the wunderfizz to get perks cheaply? unless there is a 4 perk limit in which case there should be a way to get more than 4 perks, i like the digsite instead of box - so all box weapons come from digsites instead
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but then we can spam the wunderfizz to get perks cheaply? unless there is a 4 perk limit in which case there should be a way to get more than 4 perks, i like the digsite instead of box - so all box weapons come from digsites instead
Yes, there is a perk limit which can be avoided by getting the random perk drop, or by digging up a bottle with the golden shovel from a digsite which gives you another perk slot for use with the wunderfizz just like in origins.

And for the digging challenge, you don't get good weapons until you obtain the golden shovel, which makes it a bit harder then you think. :)

 
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