



This is my first try at making a map from starting the room at the beginning. There was no specific idea at the start of the map for location but i eventually tried to make it look like a research facility ( for testing biological weapons (( zombies)). My main goal was to create a map that was fun to play , and had an end objective but also a few different options to play for a high score game both co op and solo. Having played many hours zombies myself both co op and solo i always found co op games get a little slow too fast.
The map will include
..8 perks ( thanks Bamskater / jei )
..UGX weapons and game modes ------> Thanks UGX team
..Improved wall guns ( damage increase ) , FOV improvements on the guns
..Soul chests ( Thanks bluntstuffy ) Dig sites removed until i am sure i will not reach ents limit * ( i would like them in released verison )
..buildable door to open buyable end ( forgot where from will update )
..Ending obtained by filling the soul chests covering the teleporter , can you find the hidden area. -----> thanks addicted for kino tp )
..Multiple areas to run routes for using traps or rooms to run and smash it as much as you like. Diverse map figure of 8 style map run and gun burn them in the trap plenty of choice on how to dispatch your zombies. Doors now open both ways for maximum options for strategy / spawn control.
..All UGX game modes included , some re-skinned weapons
..Spinning blade traps and randomised perk machines ( except revive ) Hidden doors ----->Thanks MakeCents
..Cash machine for beginners . Just died and lost everything, struggling to get set back up? If you have < 1000 points you can visit the ATM for a small booster.
More things will be added i am currently testing spawns , areas , paths and adding final details. I have got a test version on media fire if any one would be happy to give it a test run. I expect this map to be finished within a months time. ( yep i think i will take a bit longer than this guys lol )
Thanks to the tutorials on sites UGX
Also thanks to codddmod1234 for continued help and answers to questions for this whole process

This map is now running the epic UGX mod.
Addition : - This map has ( i would say improved ) a lot recently and all those pictures the rooms look different , this map is in the final stages i am polishing off the lights , shadows and adding some easter eggs . This map is designed for the killing of zombies in a spectacular fashion, i have included features for objective based play , and will be creating a steam page for players to record there top scores such as fastest time to get the buyable end , highest wave ( and whatever else challenges i can think to add ) Unfortunately when i started this map i had a thought it would take me a few weeks ( yes i was arrogant LOL ) but i will not release it until i consider it perfect. This map will be my test map and i do plan on adding another , however i will ask guys to look at this map as when it comes to porting guns and scripting extra content i will not get very far , i am looking to start or join a map making team as a mapper. If anyone is interested pm me here or steam, as i would say about 80% of my time has been trying to add models, guns, extra content. I would have been able to make a much more detailed map.