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[RELEASED] MW2 Gulag

HOT
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Created 8 years ago
by Psh
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Location: gbNewport
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Tim Smith's Groups
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After all of the beta testing is finished up, how long do you think it will take until the official release? Just assuming there are very few errors, probably a few days I'm guessing? The map looks awesome and I'm super stoked to try it out.  :D
"few" is not even close to the bugs i'm finding lol. But don't worry i'm reporting every bug i'm seeing :).
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"few" is not even close to the bugs i'm finding lol. But don't worry i'm reporting every bug i'm seeing :).

 :D Poor OP. Good thing is the bugs are being picked up, that way he can fix them for release. It's better for him to take an extra week or two and perfect the map then to release one totally bugged out.
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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So I've been this last week trying to figure out how tf to get the prisoner room that Price is in into the map, but all I've been hit with are WAW BSP limits left and right. I've given up on adding that area so I'll be releasing this map as soon as Harry releases his updated perk pack. Also if anyone wants the prefab, just PM me. Be warned though, it's mostly COD4 textures with MW2 models, which I'm not going to get for you.
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So I've been this last week trying to figure out how tf to get the prisoner room that Price is in into the map, but all I've been hit with are WAW BSP limits left and right. I've given up on adding that area so I'll be releasing this map as soon as Harry releases his updated perk pack. Also if anyone wants the prefab, just PM me. Be warned though, it's mostly COD4 textures with MW2 models, which I'm not going to get for you.
(Image removed from quote.)

...T4M?
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I have ideas for maps, but I'm too lazy to make em
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WaW Mapping is a lot more complex than mapping on Hammer... So that's why I map on Hammer. I like to go for High Round attempts but I usually choke or do something stupid.
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I played the MW2 Campaign so I can actually get what I'm playing.

 
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