Eastern Germany, 1958.On the great battlefields of the second World War, the four survivors, Richtofen, Dempsey, Nikolai and Takeo lost to the horde, and ended up having to retreat into the current prototype teleporter developed by Maxis on the battlefield. This version was unstable, and therefore lost control of the device. During the teleportation, the device switched target, and sent them years into the future, to a future where Germany was all but forgotten. Overgrown, abandoned, these four survivors must now navigate the town, and find a way out. But they're not alone.
This is my first ever map, so if you feel like I can improve upon anything, please tell me before I decide to release it.

I'm currently working on this by myself, but with great help from most of the UGX Forums.
If you want in on this project, you can PM me, or contact me any other way, and we can get in touch.

For perks, I've included all the standard Black Ops 1 + Tombstone and Electric Cherry from Black Ops 2, thanks to Harrybo21.
I've added Harrybo21's Buildable power as of now, planning on having more buildables scattered around the map.
If you have any recommendations on anything at all, do tell.
Keep in mind that any progress shown here can be changed, as I get more work done, but it gives an idea of how it'll look like
I'll try to post updates as I get progress done, I don't have too much time on my hands with school, but if this project is shut down, I'll let you know.
Layout of map:
This Map consists of 3 layers, in the Y value.
Black : Wall
Yellow : Debris
Blue : Stairway up
Green : Stairway down
Gray : Layer beneath current layer
Layer 1:

Layer 2:

Layer 3:

Feature list:
This list includes weapons, perks, and more. Will update as i get progress done.
Weapons:
- Mauser
- Mg08
Perks:
- Juggernog
- Speed Cola
- Quick Revive
- Double Tap 2.0
- Stamin-Up
- Electric Cherry
- Tombstone
Other:
- Buildable Power
- Buildable Pack A Punch
- Buildable Zombie Shield
- Origins Character Models
Progress Report 1:
[05,09,15]Progress Report 2:
[24,09,15]After consideration I decided to not change the name of the map, as I felt Bewachsen fit better.
Ported in models from Bo2, thanks to
Koan, and started work on an area behind the main house + power zone.


Progress Report 3:
[10,10,15]I've been reworking the spawn, added in Harry's Shields, and done some detailing around the map, still alot to do, but it's getting there. Added in the Mg08 from Origins thanks to
Scobalula.



Progress Report 4:
[08,11,15]So it's been a while since my last update. With great help from
Soy-Yo, I've added in a "No Man's Land". (Such as seen in Moon) It's themed around Origins, and the players will have to escape before they are overrun by the horde. There are still some stuff that is up for change, such as the fog and skybox.


Credits:
If I have forgotten anyone, let me know, I can forget pretty easily.
Tombmx - Tools such as Lime, Ipak extractor and much more.
Soy Yo - Scripting Help and script for NML.
DidUknowIPwn - MOTD HUD and editing it.
MakeCents - Scripting help and editing HUD.
Radimax, JBord632, HitmanVere and TheScotchGuy - General help in Radiant.
Scobalula - Mg08, and general help.
Harry Bo21 - Perks and buildables.
Steviewonder87 - Mauser C-96 and general help.
MrDunlop4 - Origins Character models
UNSATISFIEDG - Help with Origins Playermodel.
icastacod2 - Teaching me the basics of Radiant, and explaining how to install modtools.
Koan - Helping me get my hands on BO2, for assets.
UGX Chat - Answering my questions, even when they were plain out stupid.

(I'm sorry about my horrible backstory, I don't write as a profession)
(I'm at a bit off a stillpoint as far as weapons go. I'm planning on having the weapons found in Origins + An 94, and maybe more, however I do not have the required assets to aqquire these weapons myself. So if you would like to help with this issue, hit me up!

)