comment out musicwaittilldone(); so the game wont have to wait for music to finish when another one starts, it will just fade out while playing the new one. I think that BO2 buried sounds were acting the same in bo2 btw.
comment out musicwaittilldone(); so the game wont have to wait for music to finish when another one starts, it will just fade out while playing the new one. I think that BO2 buried sounds were acting the same in bo2 btw.
i think he meant the origin sounds, which is the longest round ending sound of them all.
Until then there's no reason you couldn't have the tutorial if it would show others how to add their own sounds. I imagine it would still be pretty helpful.
I follow it as told.. Make the sounds but when i click build sounds the new sounds dont show up in the folder? The folder is there.. But no audio clips in it
I follow it as told.. Make the sounds but when i click build sounds the new sounds dont show up in the folder? The folder is there.. But no audio clips in it
During the video I mentioned about setting the track to mono. If you haven't tried that, give it a go.
If not, try setting your project rate (bottom left of Audacity) to either 48000 or 32000. Try them both.
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