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Bam's Add-Ons - Main [Updated 5/10/14 6:30 PM]

HOT
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Created 10 years ago
by jei9363
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Only seems to happen in Co-op though, could it be because everyone had vulture aid and it was adding onto one another?

Sorry, I'm not familiar with the hudelem.
yeah it also happens to me. the waypoints only blink in co-op
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but.. but.. I used client hud

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self.personal_vulture_hud[i].hud = NewClientHudElem(self);

and they delete when not in FOV
Each client still has a hudelem limit. Each perk icon is a hudelem, and each +10xxx yellow score text that appears for each player is a hudelem - which is why in UGX Mod we changed that yellow score text to just keep increasing itself instead of spamming hudelems.
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Hey if you had tons of fun on playing my maps please DONATE :)

play ESTATE now, and claim your mansion back from the undead!
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Each client still has a hudelem limit. Each perk icon is a hudelem, and each +10xxx yellow score text that appears for each player is a hudelem - which is why in UGX Mod we changed that yellow score text to just keep increasing itself instead of spamming hudelems.

ah so the flickering is probably occurring when they rack up points. Ill try to update to the UGX points model
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  • steviewonder87
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I got the latest stuff and there are still problems in co-op...

Zombies still hit you while you're down, Wunderfizz still only works for the 1st player to use it, Wonderfizz doesn't give back your money if you get the 'bear bottle', Wunderfizz gives me an empty blank bottle (that one may be my fault), QR on in co-op. Probably more but that's all I can think of off the top of my head.
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Most Recent Fast File: https://www.mediafire.com/?3k1f1ucm23h2aw6

ALL IWDs: https://www.mediafire.com/?3p13uagagf171c5

Updates:

- scripts and models for Origins Generators
- wunderfizz re-appears for all players
- the bear perk bottle gives money back
- updates for Vulture-Aid, lightly tested

post bugs here!
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Hey bam, couple of issues with the new updates.

-Electric Cherry is invisible, and when it's bought you cant run, switch guns, or buy anything
-For the generators you get a checkerboard pattern where (I guess the waypoint is) when the generator is turning on
-I followed your tutorial for the generators, and I didn't understand the part where you add the spawners, maybe a step by step in what to add in radiant?
-Wunderfizz seems to disregard the generators

That seems to be all bugs for now.

-Fluid in generators looks nice
-Vulture Aid still works :)
-Perks not near the generators turn on when all the generators are on
-Sounds all work and are nice and clear
Last Edit: May 27, 2014, 05:09:50 am by Corey
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Hey bam, couple of issues with the new updates.

-Electric Cherry is invisible, and when it's bought you cant run, switch guns, or buy anything
-For the generators you get a checkerboard pattern where (I guess the waypoint is) when the generator is turning on
-I followed your tutorial for the generators, and I didn't understand the part where you add the spawners, maybe a step by step in what to add in radiant?
-Wunderfizz seems to disregard the generators

That seems to be all bugs for now.


thanks for the report man!

try this: https://www.mediafire.com/?3k1f1ucm23h2aw6

included the Crusader models and electric cherry things. and as for spawners, just add normal spawners, just change their targetnames!

Post Merge: May 27, 2014, 07:19:36 pm
patch file for this post has been updated!
Last Edit: May 27, 2014, 07:19:36 pm by jei9363
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Sweet, I'll give it a try after work tonight.
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After downloading all the IWD's and updated patch when I buy Electric Cherry It still buys It twice and puts two shaders for cherry up
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After adding your latest patches in which you said the Wunderfizz was fixed, I now find that it's even more broken and is utterly useless in co-op as no-one can use it - there's not even a hintstring....at least before one player could use it... ::)

So I guess I have to remove that one too since you just refuse to test out anything in co-op....shame  :'(

Edit: Also QR now appears to be broken in solo after this latest update, even though it worked fine before....
Last Edit: May 28, 2014, 12:59:53 pm by steviewonder87
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After adding your latest patches in which you said the Wunderfizz was fixed, I now find that it's even more broken and is utterly useless in co-op as no-one can use it - there's not even a hintstring....at least before one player could use it... ::)

did you place more than 1 wunderfizz? you need to place more than 1

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Edit: Also QR now appears to be broken in solo after this latest update, even though it worked fine before....

Quick Revive is all scripting. the last update would not have affected it

Post Merge: May 28, 2014, 05:27:00 pm
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players = get_players(); //get players

for(i=0;i<players.size;i++)
self setvisibletoplayer(players[i], false);    //set visible to everyone

self waittill( "trigger", user );                     //wait til user uses it

players = get_players();                           //get players again

for(i=0;i<players.size;i++)
self setinvisibletoplayer(players[i], false); //hide to all

self setvisibletoplayer(user);   //show to user
         
Last Edit: May 28, 2014, 05:27:34 pm by jei9363
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  • steviewonder87
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There are about 4 or 5 Wunderfizz's on the map, also I didn't add the revive structs, and I believe you added something in the VA scripts (which I've now removed) which meant you didn't need them anymore, but since I've taken out VA the zombies still come to me when I'm downed, although I guess if I add the struct/s it will be fixed...

But the Wunderfizz before only worked for the 1st person to use it in co-op, now no-one can use it, as soon as the power's on the hintstrings disappear and they're basically just misc models sitting there doing nothing... :(
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hey bam, even with those new IWD's and patch, the electric cherry machine still shows up blank in game. And doesn't actually work. You can drink it, but then you cant run, switch weapon, buy anything, ect
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hey bam, even with those new IWD's and patch, the electric cherry machine still shows up blank in game. And doesn't actually work. You can drink it, but then you cant run, switch weapon, buy anything, ect

okay, well im leaving on my internship in clorado so ill be away from the zombie scene for a while. ill work on fixes occasionally. I just tested and its works for me.. hmm
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okay, well im leaving on my internship in clorado so ill be away from the zombie scene for a while. ill work on fixes occasionally. I just tested and its works for me.. hmm
What is your internship for? Sounds cool :)


 
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