On my map, I'm using the ugx timed gameplay script and i've found the variable for its minutes. I wanted to make a script that would start another function when the 1 minute mark is reached. When I test the map, nothing happens on the 1 minute mark. Can someone help me troubleshoot my problem? this is my code so far:
I've also put thread shoot_time::chungainit(); in my map's gsc but the script still doesn't work.