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TurnyThingy = GetEnt(<your taget name>,"targetname"
TurnyThing .angles= (X,Y,Z)
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
ent RotateRoll(<roll angle>,<time>,[acceleration time],[deceleration time])
ent RotatePitch(<pitch angle>,<time>,[acceleration time],[deceleration time])
ent RotateYaw(<yaw angle>,<time>,[acceleration time],[deceleration time])
ent RotateTo(<angles>,<time>,[acceleration time],[deceleration time])
//ents = GetEntArray("swayme","targetname");
// array::thread_all(ents, &Sway);
function Sway(){
while(1){
self RotateRoll(90,1,.1,.1);
wait(.9);
self RotateRoll(-90,1,.1,.1);
wait(.9);
}
}