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Contact Support - Help Center Get help on the UGX Discord. Join it now!I'm trying to make a starting perk as in the player spawns but gets a certain perk and that perk I wanted to be was Electric Cherry. (Yes for my map Not my mod incase you were wondering, also can't click the # button for some reason so I can't paste my script in...) If anyone knows the script for the starting perk I would like to ask If I could receive it.
- Sokon (dbzfun2)
Well you could give them a perk once they spawn then have some sort of while loop that has a waittill for when the player gets revived and gives back the perk.
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
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// callback::on_spawned(&GiveMePerk);//added in main and ensure the using for the callback_shared script is at top, along with teh _zm_perks using
function GiveMePerk(){
self zm_perks::give_perk(perk, false);//replace perk with the specialty, or include the gsh and use the var
}