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_zombiemode_utility.gsc Error

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Created 8 years ago
by GTTClan
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What's up guys back at mapping again for a little bit and as I come back I get this funky error which I know I saw before in the past from my mapping experience and have fixed it but I can't seem to fix it this time.

I will list the things that I have done for this map so far:

- I use Script Placer Z the newest version
- I made a basic layout of the map with spawns, spawners, 1 zone, 1 perk, 1 custom gun, etc for a test
- I compiled AFTER making the basic layout and I built mod AFTER everything else
- 1 custom gun in the game not sure if that would effect this file whatsoever, but it was also made as a starting pistol with Script Placer Z
- Settings for Script Placer Z includs custom start screen buttons (Which you will notice in the background of the images that it did not work) Custom intro text, no dogs and no dog rounds, viewhand model changed, starting weapon changed, amount of perks (Set to 8 maybe its this?)


Here are some screenshots that could probably help and yes, the map doesn't run at all:





If you need more info, something that I missed just ask
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Copy "_zombiemode_utility.gsc" from raw/maps to mods/yourmod/maps and check it on launcher
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Copy "_zombiemode_utility.gsc" from raw/maps to mods/yourmod/maps and check it on launcher

Didn't work. I decided to generate a new map with the Script Placer completely fresh not touched and it still doesn't seem to work on that one. Something is wrong with _zombiemode_utility.gsc but can't figure out what.

It said something about line 31 in the .GSC but there is literally nothing there but a {
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

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_zombiemode_perks has _zombiemode_utility as a resource but it can't find the script. Check _zombiemode.csv in zone_source as that is where it is included in.

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Didn't work. I decided to generate a new map with the Script Placer completely fresh not touched and it still doesn't seem to work on that one. Something is wrong with _zombiemode_utility.gsc but can't figure out what.

It said something about line 31 in the .GSC but there is literally nothing there but a {


When I had this problem I solved doing what I said, at least I tried  :please:
Last Edit: March 28, 2016, 01:30:18 am by Linoxet
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_zombiemode_perks has _zombiemode_utility as a resource but it can't find the script. Check _zombiemode.csv in zone_source as that is where it is included in.

What should I be doing with this? Cancelling it out?

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I am guessing no one knows how to fix this... :|
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Copy "_zombiemode_utility.gsc" from raw/maps to mods/yourmod/maps and check it on launcher
theres 0 reason why this wouldn't work

Try again and show us it ticked in launcher
Last Edit: March 31, 2016, 12:21:21 am by Harry Bo21
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theres 0 reason why this wouldn't work

Try again and show us it ticked in launcher

Well I think something is blocking me from even building the mod which I did not notice till now so I'm guessing a new problem has occured...  :-\



Last Edit: April 02, 2016, 07:01:40 pm by GTTClan
Marked as best answer by GTTClan 8 years ago
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Image 1 - error is irrelevent

If you want rid of it go to root/mods - delete the ones treyarch left in there

Image 2 - you have build sounds ticked, it makes it ignore the rest. Untick it
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Image 1 - error is irrelevent

If you want rid of it go to root/mods - delete the ones treyarch left in there

Image 2 - you have build sounds ticked, it makes it ignore the rest. Untick it

Thank you it worked! :D Also thanks to Linoxet :)

 
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